diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/WitherBoss.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/WitherBoss.h')
| -rw-r--r-- | Minecraft.World/WitherBoss.h | 109 |
1 files changed, 109 insertions, 0 deletions
diff --git a/Minecraft.World/WitherBoss.h b/Minecraft.World/WitherBoss.h new file mode 100644 index 00000000..47e2dff1 --- /dev/null +++ b/Minecraft.World/WitherBoss.h @@ -0,0 +1,109 @@ +#pragma once + +#include "Monster.h" +#include "RangedAttackMob.h" +#include "BossMob.h" + +class LivingEntitySelector : public EntitySelector +{ +public: + virtual bool matches(shared_ptr<Entity> entity) const; +}; + +class WitherBoss : public Monster, public RangedAttackMob, public BossMob +{ +public: + eINSTANCEOF GetType() { return eTYPE_WITHERBOSS; }; + static Entity *create(Level *level) { return new WitherBoss(level); } + +private: + static const int DATA_TARGET_A = 17; + static const int DATA_TARGET_B = 18; + static const int DATA_TARGET_C = 19; + static const int DATA_ID_INV = 20; + +private: + static const int IDLE_HEAD_UPDATES_SIZE = 2; + float xRotHeads[2]; + float yRotHeads[2]; + float xRotOHeads[2]; + float yRotOHeads[2]; + int nextHeadUpdate[2]; + int idleHeadUpdates[IDLE_HEAD_UPDATES_SIZE]; + int destroyBlocksTick; + + static EntitySelector *livingEntitySelector; + +public: + WitherBoss(Level *level); + +protected: + virtual void defineSynchedData(); + +public: + virtual void addAdditonalSaveData(CompoundTag *entityTag); + virtual void readAdditionalSaveData(CompoundTag *tag); + virtual float getShadowHeightOffs(); + +protected: + virtual int getAmbientSound(); + virtual int getHurtSound(); + virtual int getDeathSound(); + +public: + virtual void aiStep(); + +protected: + virtual void newServerAiStep(); + +public: + virtual void makeInvulnerable(); + virtual void makeStuckInWeb(); + virtual int getArmorValue(); + +private: + virtual double getHeadX(int index); + virtual double getHeadY(int index); + virtual double getHeadZ(int index); + virtual float rotlerp(float a, float b, float max); + virtual void performRangedAttack(int head, shared_ptr<LivingEntity> target); + virtual void performRangedAttack(int head, double tx, double ty, double tz, bool dangerous); + +public: + virtual void performRangedAttack(shared_ptr<LivingEntity> target, float power); + virtual bool hurt(DamageSource *source, float dmg); + +protected: + virtual void dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel); + virtual void checkDespawn(); + +public: + virtual int getLightColor(float a); + virtual bool isPickable(); + +protected: + virtual void causeFallDamage(float distance); + +public: + virtual void addEffect(MobEffectInstance *newEffect); + +protected: + virtual bool useNewAi(); + virtual void registerAttributes(); + +public: + virtual float getHeadYRot(int i); + virtual float getHeadXRot(int i); + virtual int getInvulnerableTicks(); + virtual void setInvulnerableTicks(int invulnerableTicks); + virtual int getAlternativeTarget(int headIndex); + virtual void setAlternativeTarget(int headIndex, int entityId); + virtual bool isPowered(); + virtual MobType getMobType(); + virtual void ride(shared_ptr<Entity> e); + + // 4J Stu - These are required for the BossMob interface + virtual float getMaxHealth() { return Monster::getMaxHealth(); }; + virtual float getHealth() { return Monster::getHealth(); }; + virtual wstring getAName() { return app.GetString(IDS_WITHER); }; +};
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