diff options
| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-08 19:08:36 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 18:08:36 -0500 |
| commit | 28614b922fb77149a54da1a87bebfbc98736f296 (patch) | |
| tree | 7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.World/Witch.cpp | |
| parent | 88798b501d0cf6287b6f87acb2592676e3cec58d (diff) | |
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
* Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.World/Witch.cpp')
| -rw-r--r-- | Minecraft.World/Witch.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/Minecraft.World/Witch.cpp b/Minecraft.World/Witch.cpp index c697d467..375c8388 100644 --- a/Minecraft.World/Witch.cpp +++ b/Minecraft.World/Witch.cpp @@ -43,7 +43,7 @@ void Witch::defineSynchedData() { Monster::defineSynchedData(); - getEntityData()->define(DATA_USING_ITEM, (byte) 0); + getEntityData()->define(DATA_USING_ITEM, static_cast<byte>(0)); } int Witch::getAmbientSound() @@ -63,7 +63,7 @@ int Witch::getDeathSound() void Witch::setUsingItem(bool isUsing) { - getEntityData()->set(DATA_USING_ITEM, isUsing ? (byte) 1 : (byte) 0); + getEntityData()->set(DATA_USING_ITEM, isUsing ? static_cast<byte>(1) : static_cast<byte>(0)); } bool Witch::isUsingItem() @@ -96,10 +96,10 @@ void Witch::aiStep() shared_ptr<ItemInstance> item = getCarriedItem(); setEquippedSlot(SLOT_WEAPON, nullptr); - if (item != NULL && item->id == Item::potion_Id) + if (item != nullptr && item->id == Item::potion_Id) { vector<MobEffectInstance *> *effects = Item::potion->getMobEffects(item); - if (effects != NULL) + if (effects != nullptr) { for(auto& effect : *effects) { @@ -124,18 +124,18 @@ void Witch::aiStep() { potion = PotionBrewing::POTION_ID_HEAL; } - else if (random->nextFloat() < 0.25f && getTarget() != NULL && !hasEffect(MobEffect::movementSpeed) && getTarget()->distanceToSqr(shared_from_this()) > 11 * 11) + else if (random->nextFloat() < 0.25f && getTarget() != nullptr && !hasEffect(MobEffect::movementSpeed) && getTarget()->distanceToSqr(shared_from_this()) > 11 * 11) { potion = PotionBrewing::POTION_ID_SWIFTNESS; } - else if (random->nextFloat() < 0.25f && getTarget() != NULL && !hasEffect(MobEffect::movementSpeed) && getTarget()->distanceToSqr(shared_from_this()) > 11 * 11) + else if (random->nextFloat() < 0.25f && getTarget() != nullptr && !hasEffect(MobEffect::movementSpeed) && getTarget()->distanceToSqr(shared_from_this()) > 11 * 11) { potion = PotionBrewing::POTION_ID_SWIFTNESS; } if (potion > -1) { - setEquippedSlot(SLOT_WEAPON, shared_ptr<ItemInstance>( new ItemInstance(Item::potion, 1, potion)) ); + setEquippedSlot(SLOT_WEAPON, std::make_shared<ItemInstance>(Item::potion, 1, potion)); usingTime = getCarriedItem()->getUseDuration(); setUsingItem(true); AttributeInstance *speed = getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED); @@ -198,7 +198,7 @@ void Witch::performRangedAttack(shared_ptr<LivingEntity> target, float power) { if (isUsingItem()) return; - shared_ptr<ThrownPotion> potion = shared_ptr<ThrownPotion>( new ThrownPotion(level, dynamic_pointer_cast<LivingEntity>(shared_from_this()), PotionBrewing::POTION_ID_SPLASH_DAMAGE) ); + shared_ptr<ThrownPotion> potion = std::make_shared<ThrownPotion>(level, dynamic_pointer_cast<LivingEntity>(shared_from_this()), PotionBrewing::POTION_ID_SPLASH_DAMAGE); potion->xRot -= -20; double xd = (target->x + target->xd) - x; double yd = (target->y + target->getHeadHeight() - 1.1f) - y; |
