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authorvoid_17 <61356189+void2012@users.noreply.github.com>2026-03-07 03:31:30 +0700
committerGitHub <noreply@github.com>2026-03-07 03:31:30 +0700
commit988e3042e00485aa7ed3725fe7bfde1da8cf8519 (patch)
treecf712d80b4d03eec73f935e0cce23020ddb6f5ef /Minecraft.World/WaterLevelChunk.h
parent175fc3824e502ecd701c1da2ecd2061d77495693 (diff)
Remove all MSVC `__int64` (#742)
Diffstat (limited to 'Minecraft.World/WaterLevelChunk.h')
-rw-r--r--Minecraft.World/WaterLevelChunk.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.World/WaterLevelChunk.h b/Minecraft.World/WaterLevelChunk.h
index d2753cfa..619eb65c 100644
--- a/Minecraft.World/WaterLevelChunk.h
+++ b/Minecraft.World/WaterLevelChunk.h
@@ -40,7 +40,7 @@ public:
void setBlocks(byteArray newBlocks, int sub);
int setBlocksAndData(byteArray data, int x0, int y0, int z0, int x1, int y1, int z1, int p, bool includeLighting = true); // 4J - added includeLighting parameter;
bool testSetBlocksAndData(byteArray data, int x0, int y0, int z0, int x1, int y1, int z1, int p);
- Random *getRandom(__int64 l);
+ Random *getRandom(int64_t l);
virtual Biome *getBiome(int x, int z, BiomeSource *biomeSource);
virtual void reSyncLighting() {}; // 4J added
};