diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/VineTile.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/VineTile.cpp')
| -rw-r--r-- | Minecraft.World/VineTile.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/VineTile.cpp b/Minecraft.World/VineTile.cpp index 1170caf2..a5e4ad7e 100644 --- a/Minecraft.World/VineTile.cpp +++ b/Minecraft.World/VineTile.cpp @@ -33,7 +33,7 @@ bool VineTile::isCubeShaped() return false; } -void VineTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param +void VineTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, std::shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param { const float thickness = 1.0f / 16.0f; @@ -368,7 +368,7 @@ int VineTile::getResourceCount(Random *random) return 0; } -void VineTile::playerDestroy(Level *level, shared_ptr<Player>player, int x, int y, int z, int data) +void VineTile::playerDestroy(Level *level, std::shared_ptr<Player>player, int x, int y, int z, int data) { if (!level->isClientSide && player->getSelectedItem() != NULL && player->getSelectedItem()->id == Item::shears->id) { @@ -378,7 +378,7 @@ void VineTile::playerDestroy(Level *level, shared_ptr<Player>player, int x, int ); // drop leaf block instead of sapling - popResource(level, x, y, z, shared_ptr<ItemInstance>(new ItemInstance(Tile::vine, 1, 0))); + popResource(level, x, y, z, std::shared_ptr<ItemInstance>(new ItemInstance(Tile::vine, 1, 0))); } else { |
