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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-08 19:08:36 -0400
committerGitHub <noreply@github.com>2026-03-08 18:08:36 -0500
commit28614b922fb77149a54da1a87bebfbc98736f296 (patch)
tree7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.World/UpdateGameRuleProgressPacket.cpp
parent88798b501d0cf6287b6f87acb2592676e3cec58d (diff)
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.World/UpdateGameRuleProgressPacket.cpp')
-rw-r--r--Minecraft.World/UpdateGameRuleProgressPacket.cpp12
1 files changed, 4 insertions, 8 deletions
diff --git a/Minecraft.World/UpdateGameRuleProgressPacket.cpp b/Minecraft.World/UpdateGameRuleProgressPacket.cpp
index 9459ed2b..d8856011 100644
--- a/Minecraft.World/UpdateGameRuleProgressPacket.cpp
+++ b/Minecraft.World/UpdateGameRuleProgressPacket.cpp
@@ -5,13 +5,9 @@
-UpdateGameRuleProgressPacket::UpdateGameRuleProgressPacket()
+// UpdateGameRuleProgressPacket() default constructor
+UpdateGameRuleProgressPacket::UpdateGameRuleProgressPacket() : m_icon(0), m_auxValue(0), m_dataTag(0)
{
- m_messageId = L"";
- m_icon = -1;
- m_auxValue = 0;
- m_definitionType = ConsoleGameRules::eGameRuleType_LevelRules;
- m_dataTag = 0;
}
UpdateGameRuleProgressPacket::UpdateGameRuleProgressPacket(ConsoleGameRules::EGameRuleType definitionType, const wstring &messageId, int icon, int auxValue, int dataTag, void *data, int dataLength)
@@ -35,7 +31,7 @@ UpdateGameRuleProgressPacket::UpdateGameRuleProgressPacket(ConsoleGameRules::EGa
void UpdateGameRuleProgressPacket::read(DataInputStream *dis) //throws IOException
{
- m_definitionType = (ConsoleGameRules::EGameRuleType)dis->readInt();
+ m_definitionType = static_cast<ConsoleGameRules::EGameRuleType>(dis->readInt());
m_messageId = readUtf(dis,64);
m_icon = dis->readInt();
m_auxValue = dis->readByte();
@@ -71,5 +67,5 @@ void UpdateGameRuleProgressPacket::handle(PacketListener *listener)
int UpdateGameRuleProgressPacket::getEstimatedSize()
{
- return (int)m_messageId.length() + 4 + m_data.length;
+ return static_cast<int>(m_messageId.length()) + 4 + m_data.length;
} \ No newline at end of file