diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/TripWireTile.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/TripWireTile.cpp')
| -rw-r--r-- | Minecraft.World/TripWireTile.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.World/TripWireTile.cpp b/Minecraft.World/TripWireTile.cpp index 40ad93f8..92560185 100644 --- a/Minecraft.World/TripWireTile.cpp +++ b/Minecraft.World/TripWireTile.cpp @@ -13,7 +13,7 @@ TripWireTile::TripWireTile(int id) : Tile(id, Material::decoration, isSolidRende int TripWireTile::getTickDelay(Level *level) { - // 4J: Increased (x2); quick update caused problems with shared + // 4J: Increased (x2); quick update caused problems with shared // data between client and server. return 20; // 10; } @@ -70,7 +70,7 @@ void TripWireTile::neighborChanged(Level *level, int x, int y, int z, int type) } } -void TripWireTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) +void TripWireTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, std::shared_ptr<TileEntity> forceEntity) { int data = level->getData(x, y, z); bool attached = (data & MASK_ATTACHED) == MASK_ATTACHED; @@ -102,7 +102,7 @@ void TripWireTile::onRemove(Level *level, int x, int y, int z, int id, int data) updateSource(level, x, y, z, data | MASK_POWERED); } -void TripWireTile::playerWillDestroy(Level *level, int x, int y, int z, int data, shared_ptr<Player> player) +void TripWireTile::playerWillDestroy(Level *level, int x, int y, int z, int data, std::shared_ptr<Player> player) { if (level->isClientSide) return; @@ -141,7 +141,7 @@ void TripWireTile::updateSource(Level *level, int x, int y, int z, int data) } } -void TripWireTile::entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity) +void TripWireTile::entityInside(Level *level, int x, int y, int z, std::shared_ptr<Entity> entity) { if (level->isClientSide) return; @@ -164,9 +164,9 @@ void TripWireTile::checkPressed(Level *level, int x, int y, int z) int data = level->getData(x, y, z); bool wasPressed = (data & MASK_POWERED) == MASK_POWERED; bool shouldBePressed = false; - + ThreadStorage *tls = (ThreadStorage *)TlsGetValue(Tile::tlsIdxShape); - vector<shared_ptr<Entity> > *entities = level->getEntities(nullptr, AABB::newTemp(x + tls->xx0, y + tls->yy0, z + tls->zz0, x + tls->xx1, y + tls->yy1, z + tls->zz1)); + vector<std::shared_ptr<Entity> > *entities = level->getEntities(nullptr, AABB::newTemp(x + tls->xx0, y + tls->yy0, z + tls->zz0, x + tls->xx1, y + tls->yy1, z + tls->zz1)); if (!entities->empty()) { shouldBePressed = true; |
