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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/TripWireSourceTile.h
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.World/TripWireSourceTile.h')
-rw-r--r--Minecraft.World/TripWireSourceTile.h43
1 files changed, 43 insertions, 0 deletions
diff --git a/Minecraft.World/TripWireSourceTile.h b/Minecraft.World/TripWireSourceTile.h
new file mode 100644
index 00000000..c86e781d
--- /dev/null
+++ b/Minecraft.World/TripWireSourceTile.h
@@ -0,0 +1,43 @@
+#pragma once
+
+#include "Tile.h"
+
+class TripWireSourceTile : public Tile
+{
+public:
+ using Tile::getTickDelay;
+
+ static const int MASK_DIR = 0x3;
+ static const int MASK_ATTACHED = 0x4;
+ static const int MASK_POWERED = 0x8;
+ static const int WIRE_DIST_MIN = 1;
+ static const int WIRE_DIST_MAX = 2 + 40; // 2 hooks + x string
+
+ TripWireSourceTile(int id);
+
+ AABB *getAABB(Level *level, int x, int y, int z);
+ bool blocksLight();
+ bool isSolidRender(bool isServerLevel = false);
+ bool isCubeShaped();
+ int getRenderShape();
+ int getTickDelay(Level *level);
+ bool mayPlace(Level *level, int x, int y, int z, int face);
+ bool mayPlace(Level *level, int x, int y, int z);
+ int getPlacedOnFaceDataValue(Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, int itemValue);
+ void finalizePlacement(Level *level, int x, int y, int z, int data);
+ void neighborChanged(Level *level, int x, int y, int z, int type);
+ void calculateState(Level *level, int x, int y, int z, int id, int data, bool canUpdate, int wireSource, int wireSourceData);
+ void tick(Level *level, int x, int y, int z, Random *random);
+
+private:
+ void playSound(Level *level, int x, int y, int z, bool attached, bool powered, bool wasAttached, bool wasPowered);
+ void notifyNeighbors(Level *level, int x, int y, int z, int dir);
+ bool checkCanSurvive(Level *level, int x, int y, int z);
+
+public:
+ void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>());
+ void onRemove(Level *level, int x, int y, int z, int id, int data);
+ virtual bool getSignal(LevelSource *level, int x, int y, int z, int dir);
+ virtual bool getDirectSignal(Level *level, int x, int y, int z, int dir);
+ bool isSignalSource();
+};