diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/TripWireSourceTile.h | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.World/TripWireSourceTile.h')
| -rw-r--r-- | Minecraft.World/TripWireSourceTile.h | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/Minecraft.World/TripWireSourceTile.h b/Minecraft.World/TripWireSourceTile.h new file mode 100644 index 00000000..c86e781d --- /dev/null +++ b/Minecraft.World/TripWireSourceTile.h @@ -0,0 +1,43 @@ +#pragma once + +#include "Tile.h" + +class TripWireSourceTile : public Tile +{ +public: + using Tile::getTickDelay; + + static const int MASK_DIR = 0x3; + static const int MASK_ATTACHED = 0x4; + static const int MASK_POWERED = 0x8; + static const int WIRE_DIST_MIN = 1; + static const int WIRE_DIST_MAX = 2 + 40; // 2 hooks + x string + + TripWireSourceTile(int id); + + AABB *getAABB(Level *level, int x, int y, int z); + bool blocksLight(); + bool isSolidRender(bool isServerLevel = false); + bool isCubeShaped(); + int getRenderShape(); + int getTickDelay(Level *level); + bool mayPlace(Level *level, int x, int y, int z, int face); + bool mayPlace(Level *level, int x, int y, int z); + int getPlacedOnFaceDataValue(Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, int itemValue); + void finalizePlacement(Level *level, int x, int y, int z, int data); + void neighborChanged(Level *level, int x, int y, int z, int type); + void calculateState(Level *level, int x, int y, int z, int id, int data, bool canUpdate, int wireSource, int wireSourceData); + void tick(Level *level, int x, int y, int z, Random *random); + +private: + void playSound(Level *level, int x, int y, int z, bool attached, bool powered, bool wasAttached, bool wasPowered); + void notifyNeighbors(Level *level, int x, int y, int z, int dir); + bool checkCanSurvive(Level *level, int x, int y, int z); + +public: + void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); + void onRemove(Level *level, int x, int y, int z, int id, int data); + virtual bool getSignal(LevelSource *level, int x, int y, int z, int dir); + virtual bool getDirectSignal(Level *level, int x, int y, int z, int dir); + bool isSignalSource(); +}; |
