diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/TreeTile.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/TreeTile.h')
| -rw-r--r-- | Minecraft.World/TreeTile.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/Minecraft.World/TreeTile.h b/Minecraft.World/TreeTile.h index b7e0d56d..8738c8cf 100644 --- a/Minecraft.World/TreeTile.h +++ b/Minecraft.World/TreeTile.h @@ -1,11 +1,11 @@ #pragma once -#include "Tile.h" +#include "RotatedPillarTile.h" class ChunkRebuildData; class Player; -class TreeTile : public Tile +class TreeTile : public RotatedPillarTile { friend class Tile; friend class ChunkRebuildData; @@ -25,26 +25,26 @@ public: static const unsigned int TREE_NAMES[TREE_NAMES_LENGTH]; + static const wstring TREE_STRING_NAMES[TREE_NAMES_LENGTH]; + static const wstring TREE_TEXTURES[]; private: - Icon **icons; - Icon *iconTop; + Icon *icons_side[TREE_NAMES_LENGTH]; + Icon *icons_top[TREE_NAMES_LENGTH]; protected: TreeTile(int id); public: - virtual int getRenderShape(); virtual int getResourceCount(Random *random); virtual int getResource(int data, Random *random, int playerBonusLevel); virtual void onRemove(Level *level, int x, int y, int z, int id, int data); - virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by); - virtual Icon *getTexture(int face, int data); virtual unsigned int getDescriptionId(int iData = -1); protected: - int getSpawnResourcesAuxValue(int data); + virtual Icon *getTypeTexture(int type); + virtual Icon *getTopTexture(int type); public: static int getWoodType(int data); |
