diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/TrapDoorTile.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/TrapDoorTile.cpp')
| -rw-r--r-- | Minecraft.World/TrapDoorTile.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/TrapDoorTile.cpp b/Minecraft.World/TrapDoorTile.cpp index fc9d6580..b8afca43 100644 --- a/Minecraft.World/TrapDoorTile.cpp +++ b/Minecraft.World/TrapDoorTile.cpp @@ -55,7 +55,7 @@ AABB *TrapDoorTile::getAABB(Level *level, int x, int y, int z) } -void TrapDoorTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param +void TrapDoorTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, std::shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param { setShape(level->getData(x, y, z)); } @@ -83,7 +83,7 @@ void TrapDoorTile::setShape(int data) } -void TrapDoorTile::attack(Level *level, int x, int y, int z, shared_ptr<Player> player) +void TrapDoorTile::attack(Level *level, int x, int y, int z, std::shared_ptr<Player> player) { use(level, x, y, z, player, 0, 0, 0, 0); } @@ -94,7 +94,7 @@ bool TrapDoorTile::TestUse() return true; } -bool TrapDoorTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param +bool TrapDoorTile::use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param { if (material == Material::metal) return true; |
