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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/TopSnowTile.h
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/TopSnowTile.h')
-rw-r--r--Minecraft.World/TopSnowTile.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/TopSnowTile.h b/Minecraft.World/TopSnowTile.h
index 059f0f42..ba4c69a5 100644
--- a/Minecraft.World/TopSnowTile.h
+++ b/Minecraft.World/TopSnowTile.h
@@ -32,7 +32,7 @@ public:
public:
void updateDefaultShape();
- void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
+ void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
protected:
void updateShape(int data);
@@ -47,7 +47,7 @@ private:
bool checkCanSurvive(Level *level, int x, int y, int z);
public:
- void playerDestroy(Level *level, shared_ptr<Player> player, int x, int y, int z, int data);
+ void playerDestroy(Level *level, std::shared_ptr<Player> player, int x, int y, int z, int data);
public:
int getResource(int data, Random *random, int playerBonusLevel);
@@ -60,7 +60,7 @@ public:
public:
bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face);
-
+
// 4J Added so we can check before we try to add a tile to the tick list if it's actually going to do seomthing
virtual bool shouldTileTick(Level *level, int x,int y,int z);
};