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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-07 21:56:03 -0500
committerGitHub <noreply@github.com>2026-03-08 09:56:03 +0700
commita9be52c41a02d207233199e98898fe7483d7e817 (patch)
tree71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.World/TopSnowTile.cpp
parent1be5faaea781402e7de06b263eeca4c688b7712c (diff)
Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.World/TopSnowTile.cpp')
-rw-r--r--Minecraft.World/TopSnowTile.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/TopSnowTile.cpp b/Minecraft.World/TopSnowTile.cpp
index 033b4eb2..7719f838 100644
--- a/Minecraft.World/TopSnowTile.cpp
+++ b/Minecraft.World/TopSnowTile.cpp
@@ -27,7 +27,7 @@ AABB *TopSnowTile::getAABB(Level *level, int x, int y, int z)
{
int height = level->getData(x, y, z) & HEIGHT_MASK;
float offset = 2.0f / SharedConstants::WORLD_RESOLUTION;
- ThreadStorage *tls = (ThreadStorage *)TlsGetValue(Tile::tlsIdxShape);
+ ThreadStorage *tls = static_cast<ThreadStorage *>(TlsGetValue(Tile::tlsIdxShape));
return AABB::newTemp(x + tls->xx0, y + tls->yy0, z + tls->zz0, x + tls->xx1, y + (height * offset), z + tls->zz1);
}
@@ -100,7 +100,7 @@ void TopSnowTile::playerDestroy(Level *level, shared_ptr<Player> player, int x,
{
int type = Item::snowBall->id;
int height = data & HEIGHT_MASK;
- popResource(level, x, y, z, shared_ptr<ItemInstance>( new ItemInstance(type, height + 1, 0)));
+ popResource(level, x, y, z, std::make_shared<ItemInstance>(type, height + 1, 0));
level->removeTile(x, y, z);
}