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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/ToggleDownfallCommand.h
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/ToggleDownfallCommand.h')
-rw-r--r--Minecraft.World/ToggleDownfallCommand.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/ToggleDownfallCommand.h b/Minecraft.World/ToggleDownfallCommand.h
index 2954962b..a19b7251 100644
--- a/Minecraft.World/ToggleDownfallCommand.h
+++ b/Minecraft.World/ToggleDownfallCommand.h
@@ -7,11 +7,11 @@ class ToggleDownfallCommand : public Command
{
public:
virtual EGameCommand getId();
- virtual void execute(shared_ptr<CommandSender> source, byteArray commandData);
+ virtual void execute(std::shared_ptr<CommandSender> source, byteArray commandData);
protected:
void doToggleDownfall();
public:
- static shared_ptr<GameCommandPacket> preparePacket();
+ static std::shared_ptr<GameCommandPacket> preparePacket();
}; \ No newline at end of file