diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/ToggleDownfallCommand.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/ToggleDownfallCommand.cpp')
| -rw-r--r-- | Minecraft.World/ToggleDownfallCommand.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/ToggleDownfallCommand.cpp b/Minecraft.World/ToggleDownfallCommand.cpp index 1ae2f3a9..9eebc3f3 100644 --- a/Minecraft.World/ToggleDownfallCommand.cpp +++ b/Minecraft.World/ToggleDownfallCommand.cpp @@ -12,7 +12,7 @@ EGameCommand ToggleDownfallCommand::getId() return eGameCommand_ToggleDownfall; } -void ToggleDownfallCommand::execute(shared_ptr<CommandSender> source, byteArray commandData) +void ToggleDownfallCommand::execute(std::shared_ptr<CommandSender> source, byteArray commandData) { doToggleDownfall(); logAdminAction(source, ChatPacket::e_ChatCustom, L"commands.downfall.success"); @@ -24,7 +24,7 @@ void ToggleDownfallCommand::doToggleDownfall() MinecraftServer::getInstance()->levels[0]->getLevelData()->setThundering(true); } -shared_ptr<GameCommandPacket> ToggleDownfallCommand::preparePacket() +std::shared_ptr<GameCommandPacket> ToggleDownfallCommand::preparePacket() { - return shared_ptr<GameCommandPacket>( new GameCommandPacket(eGameCommand_ToggleDownfall, byteArray() )); + return std::shared_ptr<GameCommandPacket>( new GameCommandPacket(eGameCommand_ToggleDownfall, byteArray() )); }
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