diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/TntTile.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/TntTile.h')
| -rw-r--r-- | Minecraft.World/TntTile.h | 25 |
1 files changed, 10 insertions, 15 deletions
diff --git a/Minecraft.World/TntTile.h b/Minecraft.World/TntTile.h index 27b788c6..ac73e64b 100644 --- a/Minecraft.World/TntTile.h +++ b/Minecraft.World/TntTile.h @@ -12,20 +12,15 @@ public: static const int EXPLODE_BIT = 1; TntTile(int id); - Icon *getTexture(int face, int data); + virtual Icon *getTexture(int face, int data); virtual void onPlace(Level *level, int x, int y, int z); - - void neighborChanged(Level *level, int x, int y, int z, int type); - - int getResourceCount(Random *random); - - void wasExploded(Level *level, int x, int y, int z); - - void destroy(Level *level, int x, int y, int z, int data); - - bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param - - void entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity); - virtual shared_ptr<ItemInstance> getSilkTouchItemInstance(int data); - void registerIcons(IconRegister *iconRegister); + virtual void neighborChanged(Level *level, int x, int y, int z, int type); + virtual int getResourceCount(Random *random); + virtual void wasExploded(Level *level, int x, int y, int z, Explosion *explosion); + virtual void destroy(Level *level, int x, int y, int z, int data); + virtual void destroy(Level *level, int x, int y, int z, int data, shared_ptr<LivingEntity> source); + virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param + virtual void entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity); + virtual bool dropFromExplosion(Explosion *explosion); + virtual void registerIcons(IconRegister *iconRegister); };
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