aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.World/TimeCommand.cpp
diff options
context:
space:
mode:
authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/TimeCommand.cpp
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/TimeCommand.cpp')
-rw-r--r--Minecraft.World/TimeCommand.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.World/TimeCommand.cpp b/Minecraft.World/TimeCommand.cpp
index e667a420..0c387b79 100644
--- a/Minecraft.World/TimeCommand.cpp
+++ b/Minecraft.World/TimeCommand.cpp
@@ -10,7 +10,7 @@ EGameCommand TimeCommand::getId()
return eGameCommand_Time;
}
-void TimeCommand::execute(shared_ptr<CommandSender> source, byteArray commandData)
+void TimeCommand::execute(std::shared_ptr<CommandSender> source, byteArray commandData)
{
ByteArrayInputStream bais(commandData);
DataInputStream dis(&bais);
@@ -52,7 +52,7 @@ void TimeCommand::execute(shared_ptr<CommandSender> source, byteArray commandDat
//throw new UsageException("commands.time.usage");
}
-void TimeCommand::doSetTime(shared_ptr<CommandSender> source, int value)
+void TimeCommand::doSetTime(std::shared_ptr<CommandSender> source, int value)
{
for (int i = 0; i < MinecraftServer::getInstance()->levels.length; i++)
{
@@ -60,7 +60,7 @@ void TimeCommand::doSetTime(shared_ptr<CommandSender> source, int value)
}
}
-void TimeCommand::doAddTime(shared_ptr<CommandSender> source, int value)
+void TimeCommand::doAddTime(std::shared_ptr<CommandSender> source, int value)
{
for (int i = 0; i < MinecraftServer::getInstance()->levels.length; i++)
{
@@ -69,12 +69,12 @@ void TimeCommand::doAddTime(shared_ptr<CommandSender> source, int value)
}
}
-shared_ptr<GameCommandPacket> TimeCommand::preparePacket(bool night)
+std::shared_ptr<GameCommandPacket> TimeCommand::preparePacket(bool night)
{
ByteArrayOutputStream baos;
DataOutputStream dos(&baos);
dos.writeBoolean(night);
- return shared_ptr<GameCommandPacket>( new GameCommandPacket(eGameCommand_Time, baos.toByteArray() ));
+ return std::shared_ptr<GameCommandPacket>( new GameCommandPacket(eGameCommand_Time, baos.toByteArray() ));
} \ No newline at end of file