aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.World/ThinFenceTile.h
diff options
context:
space:
mode:
authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/ThinFenceTile.h
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/ThinFenceTile.h')
-rw-r--r--Minecraft.World/ThinFenceTile.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/ThinFenceTile.h b/Minecraft.World/ThinFenceTile.h
index ca3c501f..ab3829ba 100644
--- a/Minecraft.World/ThinFenceTile.h
+++ b/Minecraft.World/ThinFenceTile.h
@@ -12,20 +12,20 @@ private:
public:
ThinFenceTile(int id, const wstring &tex, const wstring &edgeTex, Material *material, bool dropsResources);
- virtual int getResource(int data, Random *random, int playerBonusLevel);
+ virtual int getResource(int data, Random *random, int playerBonusLevel);
virtual bool isSolidRender(bool isServerLevel = false);
virtual bool isCubeShaped();
virtual int getRenderShape();
virtual bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face);
- virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source);
+ virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, std::shared_ptr<Entity> source);
virtual void updateDefaultShape();
- virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
+ virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
virtual Icon *getEdgeTexture();
bool attachsTo(int tile);
protected:
bool isSilkTouchable();
- shared_ptr<ItemInstance> getSilkTouchItemInstance(int data);
+ std::shared_ptr<ItemInstance> getSilkTouchItemInstance(int data);
public:
void registerIcons(IconRegister *iconRegister);