diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/TheEndPortalFrameTile.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/TheEndPortalFrameTile.h')
| -rw-r--r-- | Minecraft.World/TheEndPortalFrameTile.h | 20 |
1 files changed, 11 insertions, 9 deletions
diff --git a/Minecraft.World/TheEndPortalFrameTile.h b/Minecraft.World/TheEndPortalFrameTile.h index b48d3c09..d3119d00 100644 --- a/Minecraft.World/TheEndPortalFrameTile.h +++ b/Minecraft.World/TheEndPortalFrameTile.h @@ -12,15 +12,17 @@ private: Icon *iconEye; public: - TheEndPortalFrameTile(int id); - virtual Icon *getTexture(int face, int data); + TheEndPortalFrameTile(int id); + virtual Icon *getTexture(int face, int data); void registerIcons(IconRegister *iconRegister); Icon *getEye(); - virtual bool isSolidRender(bool isServerLevel = false); - virtual int getRenderShape(); - virtual void updateDefaultShape(); - virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source); - static bool hasEye(int data); - virtual int getResource(int data, Random *random, int playerBonusLevel); - virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by); + virtual bool isSolidRender(bool isServerLevel = false); + virtual int getRenderShape(); + virtual void updateDefaultShape(); + virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source); + static bool hasEye(int data); + virtual int getResource(int data, Random *random, int playerBonusLevel); + virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<LivingEntity> by, shared_ptr<ItemInstance> itemInstance); + virtual bool hasAnalogOutputSignal(); + virtual int getAnalogOutputSignal(Level *level, int x, int y, int z, int dir); };
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