diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/TheEndPortal.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/TheEndPortal.h')
| -rw-r--r-- | Minecraft.World/TheEndPortal.h | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/Minecraft.World/TheEndPortal.h b/Minecraft.World/TheEndPortal.h index 31cddb2d..a1bb5498 100644 --- a/Minecraft.World/TheEndPortal.h +++ b/Minecraft.World/TheEndPortal.h @@ -1,27 +1,27 @@ #pragma once -#include "EntityTile.h" +#include "BaseEntityTile.h" -class TheEndPortal : public EntityTile +class TheEndPortal : public BaseEntityTile { public: static DWORD tlsIdx; // 4J - was just a static but implemented with TLS for our version - static bool allowAnywhere(); + static bool allowAnywhere(); static void allowAnywhere(bool set); TheEndPortal(int id, Material *material); - virtual shared_ptr<TileEntity> newTileEntity(Level *level); - virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param - virtual bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face); - virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source); - virtual bool isSolidRender(bool isServerLevel = false); - virtual bool isCubeShaped(); - virtual int getResourceCount(Random *random); - virtual void entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity); - virtual void animateTick(Level *level, int xt, int yt, int zt, Random *random); - virtual int getRenderShape(); - virtual void onPlace(Level *level, int x, int y, int z); + virtual shared_ptr<TileEntity> newTileEntity(Level *level); + virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param + virtual bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face); + virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source); + virtual bool isSolidRender(bool isServerLevel = false); + virtual bool isCubeShaped(); + virtual int getResourceCount(Random *random); + virtual void entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity); + virtual void animateTick(Level *level, int xt, int yt, int zt, Random *random); + virtual int getRenderShape(); + virtual void onPlace(Level *level, int x, int y, int z); virtual int cloneTileId(Level *level, int x, int y, int z); void registerIcons(IconRegister *iconRegister); };
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