diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/TheEndLevelRandomLevelSource.h | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.World/TheEndLevelRandomLevelSource.h')
| -rw-r--r-- | Minecraft.World/TheEndLevelRandomLevelSource.h | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/Minecraft.World/TheEndLevelRandomLevelSource.h b/Minecraft.World/TheEndLevelRandomLevelSource.h new file mode 100644 index 00000000..2dc7f131 --- /dev/null +++ b/Minecraft.World/TheEndLevelRandomLevelSource.h @@ -0,0 +1,60 @@ +#pragma once + +#include "ChunkSource.h" +class PerlinNoise; + +class TheEndLevelRandomLevelSource : public ChunkSource +{ +public: + static const double SNOW_CUTOFF; + static const double SNOW_SCALE; + static const bool FLOATING_ISLANDS; + + static const int CHUNK_HEIGHT = 4; + static const int CHUNK_WIDTH = 8; +private: + Random *random; + Random *pprandom; + +private: + PerlinNoise *lperlinNoise1; + PerlinNoise *lperlinNoise2; + PerlinNoise *perlinNoise1; +public: + PerlinNoise *scaleNoise; + PerlinNoise *depthNoise; + PerlinNoise *forestNoise; + + +private: + Level *level; + +public: + TheEndLevelRandomLevelSource(Level *level, __int64 seed); + ~TheEndLevelRandomLevelSource(); + + void prepareHeights(int xOffs, int zOffs, byteArray blocks, BiomeArray biomes); + void buildSurfaces(int xOffs, int zOffs, byteArray blocks, BiomeArray biomes); + +public: + virtual LevelChunk *create(int x, int z); + virtual LevelChunk *getChunk(int xOffs, int zOffs); + +private: + doubleArray getHeights(doubleArray buffer, int x, int y, int z, int xSize, int ySize, int zSize); + +public: + virtual bool hasChunk(int x, int y); +private: + void calcWaterDepths(ChunkSource *parent, int xt, int zt); +public: + virtual void postProcess(ChunkSource *parent, int xt, int zt); + virtual bool save(bool force, ProgressListener *progressListener); + virtual bool tick(); + virtual bool shouldSave(); + virtual wstring gatherStats(); + +public: + virtual vector<Biome::MobSpawnerData *> *getMobsAt(MobCategory *mobCategory, int x, int y, int z); + virtual TilePos *findNearestMapFeature(Level *level, const wstring& featureName, int x, int y, int z); +}; |
