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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/TemptGoal.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/TemptGoal.cpp')
-rw-r--r--Minecraft.World/TemptGoal.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/TemptGoal.cpp b/Minecraft.World/TemptGoal.cpp
index cf0ee3d2..aebab8fa 100644
--- a/Minecraft.World/TemptGoal.cpp
+++ b/Minecraft.World/TemptGoal.cpp
@@ -6,7 +6,7 @@
#include "net.minecraft.world.level.h"
#include "TemptGoal.h"
-TemptGoal::TemptGoal(PathfinderMob *mob, float speed, int itemId, bool canScare)
+TemptGoal::TemptGoal(PathfinderMob *mob, double speedModifier, int itemId, bool canScare)
{
px = py = pz = pRotX = pRotY = 0.0;
player = weak_ptr<Player>();
@@ -15,7 +15,7 @@ TemptGoal::TemptGoal(PathfinderMob *mob, float speed, int itemId, bool canScare)
oldAvoidWater = false;
this->mob = mob;
- this->speed = speed;
+ this->speedModifier = speedModifier;
this->itemId = itemId;
this->canScare = canScare;
setRequiredControlFlags(Control::MoveControlFlag | Control::LookControlFlag);
@@ -82,7 +82,7 @@ void TemptGoal::tick()
{
mob->getLookControl()->setLookAt(player.lock(), 30, mob->getMaxHeadXRot());
if (mob->distanceToSqr(player.lock()) < 2.5 * 2.5) mob->getNavigation()->stop();
- else mob->getNavigation()->moveTo(player.lock(), speed);
+ else mob->getNavigation()->moveTo(player.lock(), speedModifier);
}
bool TemptGoal::isRunning()