diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/TargetGoal.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/TargetGoal.h')
| -rw-r--r-- | Minecraft.World/TargetGoal.h | 20 |
1 files changed, 13 insertions, 7 deletions
diff --git a/Minecraft.World/TargetGoal.h b/Minecraft.World/TargetGoal.h index 3bb9da09..4256985b 100644 --- a/Minecraft.World/TargetGoal.h +++ b/Minecraft.World/TargetGoal.h @@ -2,6 +2,8 @@ #include "Goal.h" +class PathfinderMob; + class TargetGoal : public Goal { @@ -15,8 +17,7 @@ private: static const int UnseenMemoryTicks = 60; protected: - Mob *mob; // Owner of this goal - float within; + PathfinderMob *mob; // Owner of this goal bool mustSee; private: @@ -25,20 +26,25 @@ private: int reachCacheTime; int unseenTicks; - void _init(Mob *mob, float within, bool mustSee, bool mustReach); + void _init(PathfinderMob *mob, bool mustSee, bool mustReach); public: - TargetGoal(Mob *mob, float within, bool mustSee); - TargetGoal(Mob *mob, float within, bool mustSee, bool mustReach); + TargetGoal(PathfinderMob *mob, bool mustSee); + TargetGoal(PathfinderMob *mob, bool mustSee, bool mustReach); virtual ~TargetGoal() {} virtual bool canContinueToUse(); + +protected: + virtual double getFollowDistance(); + +public: virtual void start(); virtual void stop(); protected: - virtual bool canAttack(shared_ptr<Mob> target, bool allowInvulnerable); + virtual bool canAttack(shared_ptr<LivingEntity> target, bool allowInvulnerable); private: - bool canReach(shared_ptr<Mob> target); + bool canReach(shared_ptr<LivingEntity> target); };
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