diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-04 03:56:03 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-04 03:56:03 -0600 |
| commit | 42aec6dac53dffa6afe072560a7e1d4986112538 (patch) | |
| tree | 0836426857391df1b6a83f6368a183f83ec9b104 /Minecraft.World/StructureStart.h | |
| parent | c9d58eeac7c72f0b3038e084667b4d89a6249fce (diff) | |
| parent | ef9b6fd500dfabd9463267b0dd9e29577eea8a2b (diff) | |
Merge branch 'main' into pr/win64-world-saves
# Conflicts:
# Minecraft.Client/MinecraftServer.cpp
# README.md
Diffstat (limited to 'Minecraft.World/StructureStart.h')
| -rw-r--r-- | Minecraft.World/StructureStart.h | 30 |
1 files changed, 24 insertions, 6 deletions
diff --git a/Minecraft.World/StructureStart.h b/Minecraft.World/StructureStart.h index e035f564..72035367 100644 --- a/Minecraft.World/StructureStart.h +++ b/Minecraft.World/StructureStart.h @@ -2,24 +2,42 @@ class StructurePiece; class BoundingBox; +#include "StructureFeatureIO.h" + class StructureStart { +public: + list<StructurePiece *> pieces; protected: - list<StructurePiece *> pieces; - BoundingBox *boundingBox; + BoundingBox *boundingBox; + +private: + int chunkX, chunkZ; - StructureStart(); public: + StructureStart(); + StructureStart(int x, int z); ~StructureStart(); BoundingBox *getBoundingBox(); - list<StructurePiece *> *getPieces(); - void postProcess(Level *level, Random *random, BoundingBox *chunkBB); + list<StructurePiece *> *getPieces(); + void postProcess(Level *level, Random *random, BoundingBox *chunkBB); protected: void calculateBoundingBox(); - void moveBelowSeaLevel(Level *level, Random *random, int offset); + +public: + virtual CompoundTag *createTag(int chunkX, int chunkZ); + virtual void addAdditonalSaveData(CompoundTag *tag); + virtual void load(Level *level, CompoundTag *tag); + virtual void readAdditonalSaveData(CompoundTag *tag); + +protected: + void moveBelowSeaLevel(Level *level, Random *random, int offset); void moveInsideHeights(Level *level, Random *random, int lowestAllowed, int highestAllowed); public: bool isValid(); + int getChunkX(); + int getChunkZ(); + virtual EStructureStart GetType() = 0; }; |
