aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.World/StructureFeatureIO.cpp
diff options
context:
space:
mode:
authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/StructureFeatureIO.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/StructureFeatureIO.cpp')
-rw-r--r--Minecraft.World/StructureFeatureIO.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/StructureFeatureIO.cpp b/Minecraft.World/StructureFeatureIO.cpp
index 784d14c9..3e73b028 100644
--- a/Minecraft.World/StructureFeatureIO.cpp
+++ b/Minecraft.World/StructureFeatureIO.cpp
@@ -63,7 +63,7 @@ wstring StructureFeatureIO::getEncodeId(StructurePiece *piece)
StructureStart *StructureFeatureIO::loadStaticStart(CompoundTag *tag, Level *level)
{
- StructureStart *start = nullptr;
+ StructureStart *start = NULL;
auto it = startIdClassMap.find(tag->getString(L"id"));
if(it != startIdClassMap.end())
@@ -71,7 +71,7 @@ StructureStart *StructureFeatureIO::loadStaticStart(CompoundTag *tag, Level *lev
start = (it->second)();
}
- if (start != nullptr)
+ if (start != NULL)
{
start->load(level, tag);
}
@@ -84,7 +84,7 @@ StructureStart *StructureFeatureIO::loadStaticStart(CompoundTag *tag, Level *lev
StructurePiece *StructureFeatureIO::loadStaticPiece(CompoundTag *tag, Level *level)
{
- StructurePiece *piece = nullptr;
+ StructurePiece *piece = NULL;
auto it = pieceIdClassMap.find(tag->getString(L"id"));
if(it != pieceIdClassMap.end())
@@ -92,7 +92,7 @@ StructurePiece *StructureFeatureIO::loadStaticPiece(CompoundTag *tag, Level *lev
piece = (it->second)();
}
- if (piece != nullptr)
+ if (piece != NULL)
{
piece->load(level, tag);
}