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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
commitd63f79325f85e014361eb8cf1e41eaebedb1ae71 (patch)
treed9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.World/StructureFeature.h
parentd6ec138710461294c3ffd2723bc8a9f212d3471f (diff)
Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
Diffstat (limited to 'Minecraft.World/StructureFeature.h')
-rw-r--r--Minecraft.World/StructureFeature.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/StructureFeature.h b/Minecraft.World/StructureFeature.h
index 642e6aad..22f4cd66 100644
--- a/Minecraft.World/StructureFeature.h
+++ b/Minecraft.World/StructureFeature.h
@@ -16,7 +16,7 @@ public:
};
protected:
- unordered_map<__int64, StructureStart *> cachedStructures;
+ unordered_map<int64_t, StructureStart *> cachedStructures;
public:
~StructureFeature();
@@ -29,12 +29,12 @@ public:
bool isInsideFeature(int cellX, int cellY, int cellZ);
TilePos *getNearestGeneratedFeature(Level *level, int cellX, int cellY, int cellZ);
protected:
- vector<TilePos> *getGuesstimatedFeaturePositions();
+ vector<TilePos> *getGuesstimatedFeaturePositions();
/**
* Returns true if the given chunk coordinates should hold a structure
* source.
- *
+ *
* @param x
* chunk x
* @param z
@@ -47,7 +47,7 @@ protected:
/**
* Creates a new instance of a structure source at the given chunk
* coordinates.
- *
+ *
* @param x
* chunk x
* @param z