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| author | Siepert <115031340+Siepert123@users.noreply.github.com> | 2026-03-05 16:57:54 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-05 22:57:54 +0700 |
| commit | 7d6658fe5b3095f35093701b5ab669ffc291e875 (patch) | |
| tree | 89c5cd1a2b3b244d16ffc80edeb8c5b9a2ba427c /Minecraft.World/StructureFeature.cpp | |
| parent | a03c36f83f38c79103d6700aeae97cb681f9b36a (diff) | |
Add servers.txt so players can add an arbitrary amount of servers to the "Join Game" list (#478)
* Code to read servers.txt
* logging (still doesnt work)
* server names load properly hooray
* remove logger as it only spews out nonsense anyways
* Do not use _countof, use sizeof(label)/sizeof(wchar_t) or make label std::array<wchar_t, 128> and call .size()
* Fix memory leak by listing info pointers
* C++ style cast (i think)
* this throws a RAV but why
* why oh why
* I just assume infos get deleted elsewhere otherwise idk why it breaks no matter what i do
* they get deleted all this time ohhhhhh
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Co-authored-by: Siepert123 <createlegacy69@gmail.com>
Diffstat (limited to 'Minecraft.World/StructureFeature.cpp')
0 files changed, 0 insertions, 0 deletions
