diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/StoneSlabTile.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/StoneSlabTile.cpp')
| -rw-r--r-- | Minecraft.World/StoneSlabTile.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.World/StoneSlabTile.cpp b/Minecraft.World/StoneSlabTile.cpp index 5c8d8b07..1a51ef11 100644 --- a/Minecraft.World/StoneSlabTile.cpp +++ b/Minecraft.World/StoneSlabTile.cpp @@ -32,7 +32,7 @@ Icon *StoneSlabTile::getTexture(int face, int data) case STONE_SLAB: if (face == Facing::UP || face == Facing::DOWN) return icon; return iconSide; - break; + break; case SAND_SLAB: return Tile::sandStone->getTexture(face); case WOOD_SLAB: @@ -48,7 +48,7 @@ Icon *StoneSlabTile::getTexture(int face, int data) case QUARTZ_SLAB: return Tile::quartzBlock->getTexture(face); } - + return icon; } @@ -69,16 +69,16 @@ unsigned int StoneSlabTile::getDescriptionId(int iData /*= -1*/) return StoneSlabTile::SLAB_NAMES[iData]; } -int StoneSlabTile::getAuxName(int auxValue) +int StoneSlabTile::getAuxName(int auxValue) { - if (auxValue < 0 || auxValue >= SLAB_NAMES_LENGTH) + if (auxValue < 0 || auxValue >= SLAB_NAMES_LENGTH) { auxValue = 0; } return SLAB_NAMES[auxValue];//super.getDescriptionId() + "." + SLAB_NAMES[auxValue]; } -shared_ptr<ItemInstance> StoneSlabTile::getSilkTouchItemInstance(int data) +std::shared_ptr<ItemInstance> StoneSlabTile::getSilkTouchItemInstance(int data) { - return shared_ptr<ItemInstance>(new ItemInstance(Tile::stoneSlabHalf_Id, 2, data & TYPE_MASK)); + return std::shared_ptr<ItemInstance>(new ItemInstance(Tile::stoneSlabHalf_Id, 2, data & TYPE_MASK)); } |
