diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/StemTile.h | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.World/StemTile.h')
| -rw-r--r-- | Minecraft.World/StemTile.h | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/Minecraft.World/StemTile.h b/Minecraft.World/StemTile.h new file mode 100644 index 00000000..ac4fc40c --- /dev/null +++ b/Minecraft.World/StemTile.h @@ -0,0 +1,48 @@ +#pragma once +#include "Tile.h" +#include "Bush.h" + +class ChunkRebuildData; +class StemTile : public Bush +{ + friend class ChunkRebuildData; +public: + static const wstring TEXTURE_ANGLED; + +private: + Tile *fruit; + Icon *iconAngled; + +public: + StemTile(int id, Tile *fruit); + + virtual bool mayPlaceOn(int tile); +public: + virtual void tick(Level *level, int x, int y, int z, Random *random); + void growCropsToMax(Level *level, int x, int y, int z); +private: + float getGrowthSpeed(Level *level, int x, int y, int z); + +public: + using Tile::getColor; + int getColor(int data); + + virtual int getColor(LevelSource *level, int x, int y, int z); + virtual void updateDefaultShape(); + virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param + virtual int getRenderShape(); + + int getConnectDir(LevelSource *level, int x, int y, int z); + + /** + * Using this method instead of destroy() to determine if seeds should be + * dropped + */ + virtual void spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonus); + + virtual int getResource(int data, Random *random, int playerBonusLevel); + virtual int getResourceCount(Random *random); + virtual int cloneTileId(Level *level, int x, int y, int z); + void registerIcons(IconRegister *iconRegister); + Icon *getAngledTexture(); +}; |
