diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/StairTile.h | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/StairTile.h')
| -rw-r--r-- | Minecraft.World/StairTile.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/Minecraft.World/StairTile.h b/Minecraft.World/StairTile.h index d4797f04..33c5a30e 100644 --- a/Minecraft.World/StairTile.h +++ b/Minecraft.World/StairTile.h @@ -32,7 +32,7 @@ protected: StairTile(int id, Tile *base, int basedata); public: - void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param + void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param bool isSolidRender(bool isServerLevel = false); bool isCubeShaped(); @@ -49,7 +49,7 @@ public: bool setStepShape(LevelSource *level, int x, int y, int z); bool setInnerPieceShape(LevelSource *level, int x, int y, int z); - void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source); + void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, std::shared_ptr<Entity> source); /** DELEGATES: **/ @@ -58,14 +58,14 @@ public: void animateTick(Level *level, int x, int y, int z, Random *random); - void attack(Level *level, int x, int y, int z, shared_ptr<Player> player); + void attack(Level *level, int x, int y, int z, std::shared_ptr<Player> player); void destroy(Level *level, int x, int y, int z, int data); int getLightColor(LevelSource *level, int x, int y, int z, int tileId = -1); float getBrightness(LevelSource *level, int x, int y, int z); - float getExplosionResistance(shared_ptr<Entity> source); + float getExplosionResistance(std::shared_ptr<Entity> source); int getRenderLayer(); @@ -75,7 +75,7 @@ public: AABB *getTileAABB(Level *level, int x, int y, int z); - void handleEntityInside(Level *level, int x, int y, int z, shared_ptr<Entity> e, Vec3 *current); + void handleEntityInside(Level *level, int x, int y, int z, std::shared_ptr<Entity> e, Vec3 *current); bool mayPick(); @@ -89,15 +89,15 @@ public: void prepareRender(Level *level, int x, int y, int z); - void stepOn(Level *level, int x, int y, int z, shared_ptr<Entity> entity); + void stepOn(Level *level, int x, int y, int z, std::shared_ptr<Entity> entity); void tick(Level *level, int x, int y, int z, Random *random); - bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param + bool use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param void wasExploded(Level *level, int x, int y, int z); - void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by); + void setPlacedBy(Level *level, int x, int y, int z, std::shared_ptr<Mob> by); int getPlacedOnFaceDataValue(Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, int itemValue); HitResult *clip(Level *level, int xt, int yt, int zt, Vec3 *a, Vec3 *b); |
