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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/StainedGlassPaneBlock.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/StainedGlassPaneBlock.cpp')
-rw-r--r--Minecraft.World/StainedGlassPaneBlock.cpp52
1 files changed, 52 insertions, 0 deletions
diff --git a/Minecraft.World/StainedGlassPaneBlock.cpp b/Minecraft.World/StainedGlassPaneBlock.cpp
new file mode 100644
index 00000000..086d8ae5
--- /dev/null
+++ b/Minecraft.World/StainedGlassPaneBlock.cpp
@@ -0,0 +1,52 @@
+#include "stdafx.h"
+#include "net.minecraft.world.h"
+#include "net.minecraft.world.item.h"
+#include "StainedGlassPaneBlock.h"
+
+Icon *StainedGlassPaneBlock::ICONS[StainedGlassPaneBlock::ICONS_COUNT];
+Icon *StainedGlassPaneBlock::EDGE_ICONS[StainedGlassPaneBlock::ICONS_COUNT];
+
+StainedGlassPaneBlock::StainedGlassPaneBlock(int id) : ThinFenceTile(id, L"glass", L"glass_pane_top", Material::glass, false)
+{
+}
+
+Icon *StainedGlassPaneBlock::getIconTexture(int face, int data)
+{
+ return ICONS[data % ICONS_COUNT];
+}
+
+Icon *StainedGlassPaneBlock::getEdgeTexture(int data)
+{
+ return EDGE_ICONS[~data & 0xF];
+}
+
+Icon *StainedGlassPaneBlock::getTexture(int face, int data)
+{
+ return getIconTexture(face, ~data & 0xf);
+}
+
+int StainedGlassPaneBlock::getSpawnResourcesAuxValue(int data)
+{
+ return data;
+}
+
+int StainedGlassPaneBlock::getItemAuxValueForBlockData(int data)
+{
+ return (data & 0xf);
+}
+
+
+int StainedGlassPaneBlock::getRenderLayer()
+{
+ return 1;
+}
+
+void StainedGlassPaneBlock::registerIcons(IconRegister *iconRegister)
+{
+ ThinFenceTile::registerIcons(iconRegister);
+ for (int i = 0; i < ICONS_COUNT; i++)
+ {
+ ICONS[i] = iconRegister->registerIcon(getIconName() + L"_" + DyePowderItem::COLOR_TEXTURES[getItemAuxValueForBlockData(i)]);
+ EDGE_ICONS[i] = iconRegister->registerIcon(getIconName() + L"_pane_top_" + DyePowderItem::COLOR_TEXTURES[getItemAuxValueForBlockData(i)]);
+ }
+} \ No newline at end of file