diff options
| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-07 21:56:03 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 09:56:03 +0700 |
| commit | a9be52c41a02d207233199e98898fe7483d7e817 (patch) | |
| tree | 71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.World/Squid.cpp | |
| parent | 1be5faaea781402e7de06b263eeca4c688b7712c (diff) | |
Project modernization (#630)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.World/Squid.cpp')
| -rw-r--r-- | Minecraft.World/Squid.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/Squid.cpp b/Minecraft.World/Squid.cpp index 7aae3615..f1b660eb 100644 --- a/Minecraft.World/Squid.cpp +++ b/Minecraft.World/Squid.cpp @@ -81,7 +81,7 @@ void Squid::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel) int count = random->nextInt(3 + playerBonusLevel) + 1; for (int i = 0; i < count; i++) { - spawnAtLocation(shared_ptr<ItemInstance>( new ItemInstance(Item::dye_powder, 1, DyePowderItem::BLACK) ), 0.0f); + spawnAtLocation(std::make_shared<ItemInstance>(Item::dye_powder, 1, DyePowderItem::BLACK), 0.0f); } } @@ -140,10 +140,10 @@ void Squid::aiStep() double horizontalMovement = sqrt(xd * xd + zd * zd); - yBodyRot += ((-(float) atan2(xd, zd) * 180 / PI) - yBodyRot) * 0.1f; + yBodyRot += ((-static_cast<float>(atan2(xd, zd)) * 180 / PI) - yBodyRot) * 0.1f; yRot = yBodyRot; zBodyRot = zBodyRot + (float) PI * rotateSpeed * 1.5f; - xBodyRot += ((-(float) atan2(horizontalMovement, yd) * 180 / PI) - xBodyRot) * 0.1f; + xBodyRot += ((-static_cast<float>(atan2(horizontalMovement, yd)) * 180 / PI) - xBodyRot) * 0.1f; } else { |
