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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/SpringFeature.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/SpringFeature.cpp')
-rw-r--r--Minecraft.World/SpringFeature.cpp40
1 files changed, 20 insertions, 20 deletions
diff --git a/Minecraft.World/SpringFeature.cpp b/Minecraft.World/SpringFeature.cpp
index f26f0084..c6fa5e9f 100644
--- a/Minecraft.World/SpringFeature.cpp
+++ b/Minecraft.World/SpringFeature.cpp
@@ -22,30 +22,30 @@ bool SpringFeature::place(Level *level, Random *random, int x, int y, int z)
}
}
- if (level->getTile(x, y + 1, z) != Tile::rock_Id) return false;
- if (level->getTile(x, y - 1, z) != Tile::rock_Id) return false;
+ if (level->getTile(x, y + 1, z) != Tile::stone_Id) return false;
+ if (level->getTile(x, y - 1, z) != Tile::stone_Id) return false;
- if (level->getTile(x, y, z) != 0 && level->getTile(x, y, z) != Tile::rock_Id) return false;
+ if (level->getTile(x, y, z) != 0 && level->getTile(x, y, z) != Tile::stone_Id) return false;
- int rockCount = 0;
- if (level->getTile(x - 1, y, z) == Tile::rock_Id) rockCount++;
- if (level->getTile(x + 1, y, z) == Tile::rock_Id) rockCount++;
- if (level->getTile(x, y, z - 1) == Tile::rock_Id) rockCount++;
- if (level->getTile(x, y, z + 1) == Tile::rock_Id) rockCount++;
+ int rockCount = 0;
+ if (level->getTile(x - 1, y, z) == Tile::stone_Id) rockCount++;
+ if (level->getTile(x + 1, y, z) == Tile::stone_Id) rockCount++;
+ if (level->getTile(x, y, z - 1) == Tile::stone_Id) rockCount++;
+ if (level->getTile(x, y, z + 1) == Tile::stone_Id) rockCount++;
- int holeCount = 0;
- if (level->isEmptyTile(x - 1, y, z)) holeCount++;
- if (level->isEmptyTile(x + 1, y, z)) holeCount++;
- if (level->isEmptyTile(x, y, z - 1)) holeCount++;
- if (level->isEmptyTile(x, y, z + 1)) holeCount++;
+ int holeCount = 0;
+ if (level->isEmptyTile(x - 1, y, z)) holeCount++;
+ if (level->isEmptyTile(x + 1, y, z)) holeCount++;
+ if (level->isEmptyTile(x, y, z - 1)) holeCount++;
+ if (level->isEmptyTile(x, y, z + 1)) holeCount++;
- if (rockCount == 3 && holeCount == 1)
+ if (rockCount == 3 && holeCount == 1)
{
- level->setTile(x, y, z, tile);
- level->setInstaTick(true);
- Tile::tiles[tile]->tick(level, x, y, z, random);
- level->setInstaTick(false);
- }
+ level->setTileAndData(x, y, z, tile, 0, Tile::UPDATE_CLIENTS);
+ level->setInstaTick(true);
+ Tile::tiles[tile]->tick(level, x, y, z, random);
+ level->setInstaTick(false);
+ }
- return true;
+ return true;
} \ No newline at end of file