diff options
| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-07 21:56:03 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 09:56:03 +0700 |
| commit | a9be52c41a02d207233199e98898fe7483d7e817 (patch) | |
| tree | 71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.World/SpikeFeature.cpp | |
| parent | 1be5faaea781402e7de06b263eeca4c688b7712c (diff) | |
Project modernization (#630)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.World/SpikeFeature.cpp')
| -rw-r--r-- | Minecraft.World/SpikeFeature.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/SpikeFeature.cpp b/Minecraft.World/SpikeFeature.cpp index 629b3c83..912e3aff 100644 --- a/Minecraft.World/SpikeFeature.cpp +++ b/Minecraft.World/SpikeFeature.cpp @@ -50,7 +50,7 @@ bool SpikeFeature::place(Level *level, Random *random, int x, int y, int z) } else break; } - shared_ptr<EnderCrystal> enderCrystal = shared_ptr<EnderCrystal>(new EnderCrystal(level)); + shared_ptr<EnderCrystal> enderCrystal = std::make_shared<EnderCrystal>(level); enderCrystal->moveTo(x + 0.5f, y + hh, z + 0.5f, random->nextFloat() * 360, 0); level->addEntity(enderCrystal); level->setTileAndData(x, y + hh, z, Tile::unbreakable_Id, 0, Tile::UPDATE_CLIENTS); @@ -168,7 +168,7 @@ bool SpikeFeature::placeWithIndex(Level *level, Random *random, int x, int y, in } } - shared_ptr<EnderCrystal> enderCrystal = shared_ptr<EnderCrystal>(new EnderCrystal(level)); + shared_ptr<EnderCrystal> enderCrystal = std::make_shared<EnderCrystal>(level); enderCrystal->moveTo(x + 0.5f, y + hh, z + 0.5f, random->nextFloat() * 360, 0); level->addEntity(enderCrystal); placeBlock(level, x, y + hh, z, Tile::unbreakable_Id, 0); |
