diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/Spider.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/Spider.cpp')
| -rw-r--r-- | Minecraft.World/Spider.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/Minecraft.World/Spider.cpp b/Minecraft.World/Spider.cpp index ba58ce54..a80543e4 100644 --- a/Minecraft.World/Spider.cpp +++ b/Minecraft.World/Spider.cpp @@ -61,13 +61,13 @@ bool Spider::makeStepSound() return false; } -shared_ptr<Entity> Spider::findAttackTarget() +std::shared_ptr<Entity> Spider::findAttackTarget() { #ifndef _FINAL_BUILD #ifdef _DEBUG_MENUS_ENABLED if(app.GetMobsDontAttackEnabled()) { - return shared_ptr<Player>(); + return std::shared_ptr<Player>(); } #endif #endif @@ -78,7 +78,7 @@ shared_ptr<Entity> Spider::findAttackTarget() double maxDist = 16; return level->getNearestAttackablePlayer(shared_from_this(), maxDist); } - return shared_ptr<Entity>(); + return std::shared_ptr<Entity>(); } int Spider::getAmbientSound() @@ -96,7 +96,7 @@ int Spider::getDeathSound() return eSoundType_MOB_SPIDER_DEATH; } -void Spider::checkHurtTarget(shared_ptr<Entity> target, float d) +void Spider::checkHurtTarget(std::shared_ptr<Entity> target, float d) { float br = getBrightness(1); if (br > 0.5f && random->nextInt(100) == 0) @@ -107,7 +107,7 @@ void Spider::checkHurtTarget(shared_ptr<Entity> target, float d) if (d > 2 && d < 6 && random->nextInt(10) == 0) { - if (onGround) + if (onGround) { double xdd = target->x - x; double zdd = target->z - z; @@ -116,7 +116,7 @@ void Spider::checkHurtTarget(shared_ptr<Entity> target, float d) zd = (zdd / dd * 0.5f) * 0.8f + zd * 0.2f; yd = 0.4f; } - } + } else { Monster::checkHurtTarget(target, d); @@ -143,11 +143,11 @@ void Spider::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel) * to climb walls. */ -bool Spider::onLadder() +bool Spider::onLadder() { return isClimbing(); } - + void Spider::makeStuckInWeb() { // do nothing - spiders don't get stuck in web |
