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| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/Spider.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/Spider.cpp')
| -rw-r--r-- | Minecraft.World/Spider.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/Minecraft.World/Spider.cpp b/Minecraft.World/Spider.cpp index 5d7bdd2c..49997db3 100644 --- a/Minecraft.World/Spider.cpp +++ b/Minecraft.World/Spider.cpp @@ -31,7 +31,7 @@ void Spider::defineSynchedData() { Monster::defineSynchedData(); - entityData->define(DATA_FLAGS_ID, static_cast<byte>(0)); + entityData->define(DATA_FLAGS_ID, (byte) 0); } void Spider::tick() @@ -109,7 +109,7 @@ void Spider::checkHurtTarget(shared_ptr<Entity> target, float d) { double xdd = target->x - x; double zdd = target->z - z; - float dd = static_cast<float>(sqrt(xdd * xdd + zdd * zdd)); + float dd = (float) sqrt(xdd * xdd + zdd * zdd); xd = (xdd / dd * 0.5f) * 0.8f + xd * 0.2f; zd = (zdd / dd * 0.5f) * 0.8f + zd * 0.2f; yd = 0.4f; @@ -195,26 +195,26 @@ MobGroupData *Spider::finalizeMobSpawn(MobGroupData *groupData, int extraData /* if (level->random->nextInt(100) == 0) #endif { - shared_ptr<Skeleton> skeleton = std::make_shared<Skeleton>(level); + shared_ptr<Skeleton> skeleton = shared_ptr<Skeleton>( new Skeleton(level) ); skeleton->moveTo(x, y, z, yRot, 0); - skeleton->finalizeMobSpawn(nullptr); + skeleton->finalizeMobSpawn(NULL); level->addEntity(skeleton); skeleton->ride(shared_from_this()); } - if (groupData == nullptr) + if (groupData == NULL) { groupData = new SpiderEffectsGroupData(); if (level->difficulty > Difficulty::NORMAL && level->random->nextFloat() < SPIDER_SPECIAL_EFFECT_CHANCE * level->getDifficulty(x, y, z)) { - static_cast<SpiderEffectsGroupData *>(groupData)->setRandomEffect(level->random); + ((SpiderEffectsGroupData *) groupData)->setRandomEffect(level->random); } } - if ( dynamic_cast<SpiderEffectsGroupData *>( groupData ) != nullptr) + if ( dynamic_cast<SpiderEffectsGroupData *>( groupData ) != NULL) { - int effect = static_cast<SpiderEffectsGroupData *>(groupData)->effectId; - if (effect > 0 && MobEffect::effects[effect] != nullptr) + int effect = ((SpiderEffectsGroupData *) groupData)->effectId; + if (effect > 0 && MobEffect::effects[effect] != NULL) { addEffect(new MobEffectInstance(effect, Integer::MAX_VALUE)); } |
