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| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/SpawnEggItem.cpp | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/SpawnEggItem.cpp')
| -rw-r--r-- | Minecraft.World/SpawnEggItem.cpp | 378 |
1 files changed, 378 insertions, 0 deletions
diff --git a/Minecraft.World/SpawnEggItem.cpp b/Minecraft.World/SpawnEggItem.cpp new file mode 100644 index 00000000..ab082bfb --- /dev/null +++ b/Minecraft.World/SpawnEggItem.cpp @@ -0,0 +1,378 @@ +#include "stdafx.h" +#include "..\Minecraft.Client\Minecraft.h" +#include "net.minecraft.h" +#include "net.minecraft.world.level.h" +#include "net.minecraft.world.level.tile.h" +#include "net.minecraft.world.level.tile.entity.h" +#include "net.minecraft.world.entity.h" +#include "net.minecraft.world.entity.npc.h" +#include "net.minecraft.world.h" +#include "HitResult.h" +#include "SpawnEggItem.h" +#include "Difficulty.h" + + +SpawnEggItem::SpawnEggItem(int id) : Item(id) +{ + setMaxStackSize(16); // 4J-PB brought forward. It is 64 on PC, but we'll never be able to place that many + setStackedByData(true); + overlay = NULL; +} + +wstring SpawnEggItem::getHoverName(shared_ptr<ItemInstance> itemInstance) +{ + wstring elementName = getDescription(); + + int nameId = EntityIO::getNameId(itemInstance->getAuxValue()); + if (nameId >= 0) + { + elementName = replaceAll(elementName,L"{*CREATURE*}",app.GetString(nameId)); + //elementName += " " + I18n.get("entity." + encodeId + ".name"); + } + else + { + elementName = replaceAll(elementName,L"{*CREATURE*}",L""); + } + + return elementName; +} + +int SpawnEggItem::getColor(shared_ptr<ItemInstance> item, int spriteLayer) +{ + AUTO_VAR(it, EntityIO::idsSpawnableInCreative.find(item->getAuxValue())); + if (it != EntityIO::idsSpawnableInCreative.end()) + { + EntityIO::SpawnableMobInfo *spawnableMobInfo = it->second; + if (spriteLayer == 0) { + return Minecraft::GetInstance()->getColourTable()->getColor( spawnableMobInfo->eggColor1 ); + } + return Minecraft::GetInstance()->getColourTable()->getColor( spawnableMobInfo->eggColor2 ); + } + return 0xffffff; +} + +bool SpawnEggItem::hasMultipleSpriteLayers() +{ + return true; +} + +Icon *SpawnEggItem::getLayerIcon(int auxValue, int spriteLayer) +{ + if (spriteLayer > 0) + { + return overlay; + } + return Item::getLayerIcon(auxValue, spriteLayer); +} + +// 4J-PB - added for dispenser +shared_ptr<Entity> SpawnEggItem::canSpawn(int iAuxVal, Level *level, int *piResult) +{ + shared_ptr<Entity> newEntity = EntityIO::newById(iAuxVal, level); + if (newEntity != NULL) + { + bool canSpawn = false; + + switch(newEntity->GetType()) + { + case eTYPE_CHICKEN: + if(level->canCreateMore( eTYPE_CHICKEN, Level::eSpawnType_Egg) ) + { + canSpawn = true; + } + else + { + *piResult=eSpawnResult_FailTooManyChickens; + } + break; + case eTYPE_WOLF: + if(level->canCreateMore( eTYPE_WOLF, Level::eSpawnType_Egg) ) + { + canSpawn = true; + } + else + { + *piResult=eSpawnResult_FailTooManyWolves; + } + break; + case eTYPE_VILLAGER: + if(level->canCreateMore( eTYPE_VILLAGER, Level::eSpawnType_Egg) ) + { + canSpawn = true; + } + else + { + *piResult=eSpawnResult_FailTooManyVillagers; + } + break; + case eTYPE_MUSHROOMCOW: + if(level->canCreateMore(eTYPE_MUSHROOMCOW, Level::eSpawnType_Egg) ) + { + canSpawn = true; + } + else + { + *piResult=eSpawnResult_FailTooManyMooshrooms; + } + break; + case eTYPE_SQUID: + if(level->canCreateMore( eTYPE_SQUID, Level::eSpawnType_Egg) ) + { + canSpawn = true; + } + else + { + *piResult=eSpawnResult_FailTooManySquid; + } + break; + case eTYPE_BAT: + if(level->canCreateMore( eTYPE_BAT, Level::eSpawnType_Egg) ) + { + canSpawn = true; + } + else + { + *piResult=eSpawnResult_FailTooManyBats; + } + break; + default: + if ( eTYPE_FLAGSET(eTYPE_ANIMALS_SPAWN_LIMIT_CHECK, newEntity->GetType()) ) + { + if( level->canCreateMore( newEntity->GetType(), Level::eSpawnType_Egg ) ) + { + canSpawn = true; + } + else + { + // different message for each animal + + *piResult=eSpawnResult_FailTooManyPigsCowsSheepCats; + } + } + // 4J: Use eTYPE_ENEMY instead of monster (slimes and ghasts aren't monsters) + else if(newEntity->instanceof(eTYPE_ENEMY)) + { + // 4J-PB - check if the player is trying to spawn an enemy in peaceful mode + if(level->difficulty==Difficulty::PEACEFUL) + { + *piResult=eSpawnResult_FailCantSpawnInPeaceful; + } + else if(level->canCreateMore( newEntity->GetType(), Level::eSpawnType_Egg) ) + { + canSpawn = true; + } + else + { + *piResult=eSpawnResult_FailTooManyMonsters; + } + } +#ifndef _CONTENT_PACKAGE + else if(app.DebugArtToolsOn()) + { + canSpawn = true; + } +#endif + break; + } + + if(canSpawn) + { + return newEntity; + } + } + + return nullptr; +} + +bool SpawnEggItem::useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly) +{ + if (level->isClientSide) + { + return true; + } + + int tile = level->getTile(x, y, z); + +#ifndef _CONTENT_PACKAGE + if(app.DebugArtToolsOn() && tile == Tile::mobSpawner_Id) + { + // 4J Stu - Force adding this as a tile update + level->removeTile(x,y,z); + level->setTileAndData(x,y,z,Tile::mobSpawner_Id, 0, Tile::UPDATE_ALL); + shared_ptr<MobSpawnerTileEntity> mste = dynamic_pointer_cast<MobSpawnerTileEntity>( level->getTileEntity(x,y,z) ); + if(mste != NULL) + { + mste->setEntityId( EntityIO::getEncodeId(itemInstance->getAuxValue()) ); + return true; + } + } +#endif + + x += Facing::STEP_X[face]; + y += Facing::STEP_Y[face]; + z += Facing::STEP_Z[face]; + + double yOff = 0; + if (face == Facing::UP && (Tile::tiles[tile] != NULL && Tile::tiles[tile]->getRenderShape() == Tile::SHAPE_FENCE)) + { + // special case + yOff = .5; + } + + int iResult=0; + shared_ptr<Entity> result = spawnMobAt(level, itemInstance->getAuxValue(), x + .5, y + yOff, z + .5, &iResult); + + if(bTestUseOnOnly) + { + return result != NULL; + } + + if (result != NULL) + { + // 4J-JEV: SetCustomName is a method for Mob not LivingEntity; so change instanceof to check for Mobs. + if ( result->instanceof(eTYPE_MOB) && itemInstance->hasCustomHoverName() ) + { + dynamic_pointer_cast<Mob>(result)->setCustomName(itemInstance->getHoverName()); + } + if ( !player->abilities.instabuild ) + { + itemInstance->count--; + } + } + else + { + DisplaySpawnError(player, iResult); + } + + return true; +} + +shared_ptr<ItemInstance> SpawnEggItem::use(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player) +{ + if (level->isClientSide) return itemInstance; + + HitResult *hr = getPlayerPOVHitResult(level, player, true); + if (hr == NULL) + { + delete hr; + return itemInstance; + } + + if (hr->type == HitResult::TILE) + { + int xt = hr->x; + int yt = hr->y; + int zt = hr->z; + + if (!level->mayInteract(player, xt, yt, zt,0)) + { + delete hr; + return itemInstance; + } + if (!player->mayUseItemAt(xt, yt, zt, hr->f, itemInstance)) return itemInstance; + + if (level->getMaterial(xt, yt, zt) == Material::water) + { + int iResult=0; + shared_ptr<Entity> result = spawnMobAt(level, itemInstance->getAuxValue(), xt, yt, zt, &iResult); + if (result != NULL) + { + // 4J-JEV: SetCustomName is a method for Mob not LivingEntity; so change instanceof to check for Mobs. + if ( result->instanceof(eTYPE_MOB) && itemInstance->hasCustomHoverName() ) + { + dynamic_pointer_cast<Mob>(result)->setCustomName(itemInstance->getHoverName()); + } + if (!player->abilities.instabuild) + { + itemInstance->count--; + } + } + else + { + SpawnEggItem::DisplaySpawnError(player, iResult); + } + } + } + return itemInstance; +} + +shared_ptr<Entity> SpawnEggItem::spawnMobAt(Level *level, int auxVal, double x, double y, double z, int *piResult) +{ + int mobId = auxVal; + int extraData = 0; + + //4J Stu - Enable spawning specific entity sub-types + mobId = auxVal & 0xFFF; + extraData = auxVal >> 12; + + if (EntityIO::idsSpawnableInCreative.find(mobId) == EntityIO::idsSpawnableInCreative.end()) + { + return nullptr; + } + + shared_ptr<Entity> newEntity = nullptr; + + for (int i = 0; i < SPAWN_COUNT; i++) + { + newEntity = canSpawn(mobId, level, piResult); + + // 4J-JEV: DynCasting to Mob not LivingEntity; so change instanceof to check for Mobs. + if ( newEntity != NULL && newEntity->instanceof(eTYPE_MOB) ) + { + shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(newEntity); + newEntity->moveTo(x, y, z, Mth::wrapDegrees(level->random->nextFloat() * 360), 0); + newEntity->setDespawnProtected(); // 4J added, default to being protected against despawning (has to be done after initial position is set) + mob->yHeadRot = mob->yRot; + mob->yBodyRot = mob->yRot; + + mob->finalizeMobSpawn(NULL, extraData); + level->addEntity(newEntity); + mob->playAmbientSound(); + } + } + + return newEntity; +} + +void SpawnEggItem::registerIcons(IconRegister *iconRegister) +{ + Item::registerIcons(iconRegister); + overlay = iconRegister->registerIcon(getIconName() + L"_overlay"); +} + +void SpawnEggItem::DisplaySpawnError(shared_ptr<Player> player, int result) +{ + // some negative sound effect? + //level->levelEvent(LevelEvent::SOUND_CLICK_FAIL, x, y, z, 0); + switch(result) + { + case eSpawnResult_FailTooManyPigsCowsSheepCats: + player->displayClientMessage(IDS_MAX_PIGS_SHEEP_COWS_CATS_SPAWNED ); + break; + case eSpawnResult_FailTooManyChickens: + player->displayClientMessage(IDS_MAX_CHICKENS_SPAWNED ); + break; + case eSpawnResult_FailTooManySquid: + player->displayClientMessage(IDS_MAX_SQUID_SPAWNED ); + break; + case eSpawnResult_FailTooManyBats: + player->displayClientMessage(IDS_MAX_BATS_SPAWNED); + break; + case eSpawnResult_FailTooManyWolves: + player->displayClientMessage(IDS_MAX_WOLVES_SPAWNED ); + break; + case eSpawnResult_FailTooManyMooshrooms: + player->displayClientMessage(IDS_MAX_MOOSHROOMS_SPAWNED ); + break; + case eSpawnResult_FailTooManyMonsters: + player->displayClientMessage(IDS_MAX_ENEMIES_SPAWNED ); + break; + case eSpawnResult_FailTooManyVillagers: + player->displayClientMessage(IDS_MAX_VILLAGERS_SPAWNED ); + break; + case eSpawnResult_FailCantSpawnInPeaceful: + player->displayClientMessage(IDS_CANT_SPAWN_IN_PEACEFUL ); + break; + + } +}
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