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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/SnowItem.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/SnowItem.cpp')
-rw-r--r--Minecraft.World/SnowItem.cpp45
1 files changed, 45 insertions, 0 deletions
diff --git a/Minecraft.World/SnowItem.cpp b/Minecraft.World/SnowItem.cpp
new file mode 100644
index 00000000..73cb57ad
--- /dev/null
+++ b/Minecraft.World/SnowItem.cpp
@@ -0,0 +1,45 @@
+#include "stdafx.h"
+#include "net.minecraft.world.entity.player.h"
+#include "net.minecraft.world.level.tile.h"
+#include "net.minecraft.world.level.h"
+#include "SnowItem.h"
+
+SnowItem::SnowItem(int id, Tile *parentTile) : AuxDataTileItem(id, parentTile)
+{
+}
+
+bool SnowItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
+{
+ if (instance->count == 0) return false;
+ if (!player->mayUseItemAt(x, y, z, face, instance)) return false;
+
+ int currentTile = level->getTile(x, y, z);
+
+ // Are we adding extra snow to an existing tile?
+ if (currentTile == Tile::topSnow_Id)
+ {
+ Tile *snowTile = Tile::tiles[getTileId()];
+ int currentData = level->getData(x, y, z);
+ int currentHeight = currentData & TopSnowTile::HEIGHT_MASK;
+
+ if (currentHeight <= TopSnowTile::MAX_HEIGHT && level->isUnobstructed(snowTile->getAABB(level, x, y, z)))
+ {
+ if (!bTestUseOnOnly)
+ {
+ // Increase snow tile height
+ if (level->setData(x, y, z, (currentHeight + 1) | (currentData & ~TopSnowTile::HEIGHT_MASK), Tile::UPDATE_CLIENTS))
+ {
+ level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, snowTile->soundType->getPlaceSound(), (snowTile->soundType->getVolume() + 1) / 2, snowTile->soundType->getPitch() * 0.8f);
+ instance->count--;
+ return true;
+ }
+ }
+ else
+ {
+ return true;
+ }
+ }
+ }
+
+ return AuxDataTileItem::useOn(instance, player, level, x, y, z, face, clickX, clickY, clickZ, bTestUseOnOnly);
+} \ No newline at end of file