diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/SmoothStoneBrickTile.cpp | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/SmoothStoneBrickTile.cpp')
| -rw-r--r-- | Minecraft.World/SmoothStoneBrickTile.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/Minecraft.World/SmoothStoneBrickTile.cpp b/Minecraft.World/SmoothStoneBrickTile.cpp index 372901ec..22fb6df5 100644 --- a/Minecraft.World/SmoothStoneBrickTile.cpp +++ b/Minecraft.World/SmoothStoneBrickTile.cpp @@ -2,7 +2,7 @@ #include "SmoothStoneBrickTile.h" #include "net.minecraft.world.h" -const wstring SmoothStoneBrickTile::TEXTURE_NAMES[] = {L"stonebricksmooth", L"stonebricksmooth_mossy", L"stonebricksmooth_cracked", L"stonebricksmooth_carved"}; +const wstring SmoothStoneBrickTile::TEXTURE_NAMES[] = {L"", L"mossy", L"cracked", L"carved"}; const unsigned int SmoothStoneBrickTile::SMOOTH_STONE_BRICK_NAMES[SMOOTH_STONE_BRICK_NAMES_LENGTH] = { IDS_TILE_STONE_BRICK_SMOOTH, IDS_TILE_STONE_BRICK_SMOOTH_MOSSY, @@ -38,6 +38,8 @@ void SmoothStoneBrickTile::registerIcons(IconRegister *iconRegister) for (int i = 0; i < SMOOTH_STONE_BRICK_NAMES_LENGTH; i++) { - icons[i] = iconRegister->registerIcon(TEXTURE_NAMES[i]); + wstring name = getIconName(); + if (!TEXTURE_NAMES[i].empty() ) name += L"_" + TEXTURE_NAMES[i]; + icons[i] = iconRegister->registerIcon(name); } }
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