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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/SmallFireball.cpp
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.World/SmallFireball.cpp')
-rw-r--r--Minecraft.World/SmallFireball.cpp80
1 files changed, 80 insertions, 0 deletions
diff --git a/Minecraft.World/SmallFireball.cpp b/Minecraft.World/SmallFireball.cpp
new file mode 100644
index 00000000..a1fa5cb1
--- /dev/null
+++ b/Minecraft.World/SmallFireball.cpp
@@ -0,0 +1,80 @@
+#include "stdafx.h"
+#include "net.minecraft.h"
+#include "net.minecraft.world.phys.h"
+#include "net.minecraft.world.damagesource.h"
+#include "net.minecraft.world.level.tile.h"
+#include "net.minecraft.world.level.h"
+#include "SmallFireball.h"
+
+SmallFireball::SmallFireball(Level *level) : Fireball(level)
+{
+ setSize(5 / 16.0f, 5 / 16.0f);
+}
+
+SmallFireball::SmallFireball(Level *level, shared_ptr<Mob> mob, double xa, double ya, double za) : Fireball(level, mob, xa, ya, za)
+{
+ setSize(5 / 16.0f, 5 / 16.0f);
+}
+
+SmallFireball::SmallFireball(Level *level, double x, double y, double z, double xa, double ya, double za) : Fireball(level, x, y, z, xa, ya, za)
+{
+ setSize(5 / 16.0f, 5 / 16.0f);
+}
+
+void SmallFireball::onHit(HitResult *res)
+{
+ if (!level->isClientSide)
+ {
+ if (res->entity != NULL)
+ {
+ DamageSource *damageSource = DamageSource::fireball(dynamic_pointer_cast<Fireball>(shared_from_this()),owner);
+ if (!res->entity->isFireImmune() && res->entity->hurt(damageSource, 5))
+ {
+ res->entity->setOnFire(5);
+ }
+ delete damageSource;
+ }
+ else
+ {
+ int tileX = res->x;
+ int tileY = res->y;
+ int tileZ = res->z;
+ switch (res->f)
+ {
+ case Facing::UP:
+ tileY++;
+ break;
+ case Facing::DOWN:
+ tileY--;
+ break;
+ case Facing::NORTH:
+ tileZ--;
+ break;
+ case Facing::SOUTH:
+ tileZ++;
+ break;
+ case Facing::EAST:
+ tileX++;
+ break;
+ case Facing::WEST:
+ tileX--;
+ break;
+ };
+ if (level->isEmptyTile(tileX, tileY, tileZ))
+ {
+ level->setTile(tileX, tileY, tileZ, Tile::fire_Id);
+ }
+ }
+ remove();
+ }
+}
+
+bool SmallFireball::isPickable()
+{
+ return false;
+}
+
+bool SmallFireball::hurt(DamageSource *source, int damage)
+{
+ return false;
+} \ No newline at end of file