aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.World/SkullTileEntity.cpp
diff options
context:
space:
mode:
authorqwasdrizzel <145519042+qwasdrizzel@users.noreply.github.com>2026-03-16 21:44:26 -0500
committerGitHub <noreply@github.com>2026-03-16 21:44:26 -0500
commitce739f6045ec72127491286ea3f3f21e537c1b55 (patch)
treef33bd42a47c1b4a7b2153a7fb77127ee3b407db9 /Minecraft.World/SkullTileEntity.cpp
parent255a18fe8e9b57377975f82e2b227afe2a12eda0 (diff)
parent5a59f5d146b43811dde6a5a0245ee9875d7b5cd1 (diff)
Merge branch 'smartcmd:main' into main
Diffstat (limited to 'Minecraft.World/SkullTileEntity.cpp')
-rw-r--r--Minecraft.World/SkullTileEntity.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/SkullTileEntity.cpp b/Minecraft.World/SkullTileEntity.cpp
index ea19b446..3937bec4 100644
--- a/Minecraft.World/SkullTileEntity.cpp
+++ b/Minecraft.World/SkullTileEntity.cpp
@@ -13,8 +13,8 @@ SkullTileEntity::SkullTileEntity()
void SkullTileEntity::save(CompoundTag *tag)
{
TileEntity::save(tag);
- tag->putByte(L"SkullType", (BYTE) (skullType & 0xff));
- tag->putByte(L"Rot", (BYTE) (rotation & 0xff));
+ tag->putByte(L"SkullType", static_cast<BYTE>(skullType & 0xff));
+ tag->putByte(L"Rot", static_cast<BYTE>(rotation & 0xff));
tag->putString(L"ExtraType", extraType);
}
@@ -30,7 +30,7 @@ shared_ptr<Packet> SkullTileEntity::getUpdatePacket()
{
CompoundTag *tag = new CompoundTag();
save(tag);
- return shared_ptr<TileEntityDataPacket>(new TileEntityDataPacket(x, y, z, TileEntityDataPacket::TYPE_SKULL, tag));
+ return std::make_shared<TileEntityDataPacket>(x, y, z, TileEntityDataPacket::TYPE_SKULL, tag);
}
void SkullTileEntity::setSkullType(int skullType, const wstring &extra)
@@ -62,7 +62,7 @@ wstring SkullTileEntity::getExtraType()
// 4J Added
shared_ptr<TileEntity> SkullTileEntity::clone()
{
- shared_ptr<SkullTileEntity> result = shared_ptr<SkullTileEntity>( new SkullTileEntity() );
+ shared_ptr<SkullTileEntity> result = std::make_shared<SkullTileEntity>();
TileEntity::clone(result);
result->skullType = skullType;