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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/SkullTileEntity.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/SkullTileEntity.cpp')
-rw-r--r--Minecraft.World/SkullTileEntity.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/SkullTileEntity.cpp b/Minecraft.World/SkullTileEntity.cpp
index 3937bec4..ea19b446 100644
--- a/Minecraft.World/SkullTileEntity.cpp
+++ b/Minecraft.World/SkullTileEntity.cpp
@@ -13,8 +13,8 @@ SkullTileEntity::SkullTileEntity()
void SkullTileEntity::save(CompoundTag *tag)
{
TileEntity::save(tag);
- tag->putByte(L"SkullType", static_cast<BYTE>(skullType & 0xff));
- tag->putByte(L"Rot", static_cast<BYTE>(rotation & 0xff));
+ tag->putByte(L"SkullType", (BYTE) (skullType & 0xff));
+ tag->putByte(L"Rot", (BYTE) (rotation & 0xff));
tag->putString(L"ExtraType", extraType);
}
@@ -30,7 +30,7 @@ shared_ptr<Packet> SkullTileEntity::getUpdatePacket()
{
CompoundTag *tag = new CompoundTag();
save(tag);
- return std::make_shared<TileEntityDataPacket>(x, y, z, TileEntityDataPacket::TYPE_SKULL, tag);
+ return shared_ptr<TileEntityDataPacket>(new TileEntityDataPacket(x, y, z, TileEntityDataPacket::TYPE_SKULL, tag));
}
void SkullTileEntity::setSkullType(int skullType, const wstring &extra)
@@ -62,7 +62,7 @@ wstring SkullTileEntity::getExtraType()
// 4J Added
shared_ptr<TileEntity> SkullTileEntity::clone()
{
- shared_ptr<SkullTileEntity> result = std::make_shared<SkullTileEntity>();
+ shared_ptr<SkullTileEntity> result = shared_ptr<SkullTileEntity>( new SkullTileEntity() );
TileEntity::clone(result);
result->skullType = skullType;