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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-08 19:08:36 -0400
committerGitHub <noreply@github.com>2026-03-08 18:08:36 -0500
commit28614b922fb77149a54da1a87bebfbc98736f296 (patch)
tree7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.World/SkullTile.cpp
parent88798b501d0cf6287b6f87acb2592676e3cec58d (diff)
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.World/SkullTile.cpp')
-rw-r--r--Minecraft.World/SkullTile.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/Minecraft.World/SkullTile.cpp b/Minecraft.World/SkullTile.cpp
index 92ce7807..b5eca373 100644
--- a/Minecraft.World/SkullTile.cpp
+++ b/Minecraft.World/SkullTile.cpp
@@ -67,7 +67,7 @@ void SkullTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Living
shared_ptr<TileEntity> SkullTile::newTileEntity(Level *level)
{
- return shared_ptr<SkullTileEntity>(new SkullTileEntity());
+ return std::make_shared<SkullTileEntity>();
}
int SkullTile::cloneTileId(Level *level, int x, int y, int z)
@@ -79,7 +79,7 @@ int SkullTile::cloneTileData(Level *level, int x, int y, int z)
{
shared_ptr<TileEntity> tileEntity = level->getTileEntity(x, y, z);
shared_ptr<SkullTileEntity> skull = dynamic_pointer_cast<SkullTileEntity>(tileEntity);
- if (skull != NULL)
+ if (skull != nullptr)
{
return skull->getSkullType();
}
@@ -113,7 +113,7 @@ void SkullTile::onRemove(Level *level, int x, int y, int z, int id, int data)
if (level->isClientSide) return;
if ((data & NO_DROP_BIT) == 0)
{
- shared_ptr<ItemInstance> item = shared_ptr<ItemInstance>(new ItemInstance(Item::skull_Id, 1, cloneTileData(level, x, y, z)));
+ shared_ptr<ItemInstance> item = std::make_shared<ItemInstance>(Item::skull_Id, 1, cloneTileData(level, x, y, z));
shared_ptr<SkullTileEntity> entity = dynamic_pointer_cast<SkullTileEntity>(level->getTileEntity(x, y, z));
if (entity->getSkullType() == SkullTileEntity::TYPE_CHAR && !entity->getExtraType().empty())
@@ -166,7 +166,7 @@ void SkullTile::checkMobSpawn(Level *level, int x, int y, int z, shared_ptr<Skul
if (level->canCreateMore(eTYPE_WITHERBOSS, Level::eSpawnType_Egg))
{
// 4J: Removed !isClientSide check because there's one earlier on
- shared_ptr<WitherBoss> witherBoss = shared_ptr<WitherBoss>( new WitherBoss(level) );
+ shared_ptr<WitherBoss> witherBoss = std::make_shared<WitherBoss>(level);
witherBoss->moveTo(x + 0.5, y - 1.45, z + zo + 1.5, 90, 0);
witherBoss->yBodyRot = 90;
witherBoss->makeInvulnerable();
@@ -180,8 +180,8 @@ void SkullTile::checkMobSpawn(Level *level, int x, int y, int z, shared_ptr<Skul
Tile::tiles[Tile::soulsand_Id]->spawnResources(level, x, y - 2, z + zo + 1, 0, 0);
Tile::tiles[Tile::soulsand_Id]->spawnResources(level, x, y - 1, z + zo + 2, 0, 0);
- shared_ptr<ItemInstance> itemInstance = shared_ptr<ItemInstance>(new ItemInstance(Item::skull_Id, 3, SkullTileEntity::TYPE_WITHER));
- shared_ptr<ItemEntity> itemEntity = shared_ptr<ItemEntity>(new ItemEntity(level, x, y, z + zo + 1, itemInstance) );
+ shared_ptr<ItemInstance> itemInstance = std::make_shared<ItemInstance>(Item::skull_Id, 3, SkullTileEntity::TYPE_WITHER);
+ shared_ptr<ItemEntity> itemEntity = std::make_shared<ItemEntity>(level, x, y, z + zo + 1, itemInstance);
level->addEntity(itemEntity);
}
@@ -229,7 +229,7 @@ void SkullTile::checkMobSpawn(Level *level, int x, int y, int z, shared_ptr<Skul
if (level->canCreateMore(eTYPE_WITHERBOSS, Level::eSpawnType_Egg))
{
// 4J: Removed !isClientSide check because there's one earlier on
- shared_ptr<WitherBoss> witherBoss = shared_ptr<WitherBoss>( new WitherBoss(level) );
+ shared_ptr<WitherBoss> witherBoss = std::make_shared<WitherBoss>(level);
witherBoss->moveTo(x + xo + 1.5, y - 1.45, z + .5, 0, 0);
witherBoss->makeInvulnerable();
level->addEntity(witherBoss);
@@ -242,8 +242,8 @@ void SkullTile::checkMobSpawn(Level *level, int x, int y, int z, shared_ptr<Skul
Tile::tiles[Tile::soulsand_Id]->spawnResources(level, x + xo + 1, y - 2, z, 0, 0);
Tile::tiles[Tile::soulsand_Id]->spawnResources(level, x + xo + 2, y - 1, z, 0, 0);
- shared_ptr<ItemInstance> itemInstance = shared_ptr<ItemInstance>(new ItemInstance(Item::skull_Id, 3, SkullTileEntity::TYPE_WITHER));
- shared_ptr<ItemEntity> itemEntity = shared_ptr<ItemEntity>(new ItemEntity(level, x + xo + 1, y, z, itemInstance) );
+ shared_ptr<ItemInstance> itemInstance = std::make_shared<ItemInstance>(Item::skull_Id, 3, SkullTileEntity::TYPE_WITHER);
+ shared_ptr<ItemEntity> itemEntity = std::make_shared<ItemEntity>(level, x + xo + 1, y, z, itemInstance);
level->addEntity(itemEntity);
}
@@ -274,7 +274,7 @@ bool SkullTile::isSkullAt(Level *level, int x, int y, int z, int skullType)
}
shared_ptr<TileEntity> te = level->getTileEntity(x, y, z);
shared_ptr<SkullTileEntity> skull = dynamic_pointer_cast<SkullTileEntity>(te);
- if (skull == NULL)
+ if (skull == nullptr)
{
return false;
}