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authorvoid_17 <heroerror3@gmail.com>2026-03-02 17:10:34 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 17:10:34 +0700
commit07ad68bc156b3ab70401723bb074a29588ad3cb7 (patch)
treefcd5c35bb393920e46af6c9b643d0544e78b5ab8 /Minecraft.World/SkullTile.cpp
parent7bee4770df1540c2daf3121c0790332fb41e72dd (diff)
dynamic_pointer_cast -> std::dynamic_pointer_cast
Diffstat (limited to 'Minecraft.World/SkullTile.cpp')
-rw-r--r--Minecraft.World/SkullTile.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/SkullTile.cpp b/Minecraft.World/SkullTile.cpp
index 38c47479..98f07bf2 100644
--- a/Minecraft.World/SkullTile.cpp
+++ b/Minecraft.World/SkullTile.cpp
@@ -75,7 +75,7 @@ int SkullTile::cloneTileId(Level *level, int x, int y, int z)
int SkullTile::cloneTileData(Level *level, int x, int y, int z)
{
std::shared_ptr<TileEntity> tileEntity = level->getTileEntity(x, y, z);
- std::shared_ptr<SkullTileEntity> skull = dynamic_pointer_cast<SkullTileEntity>(tileEntity);
+ std::shared_ptr<SkullTileEntity> skull = std::dynamic_pointer_cast<SkullTileEntity>(tileEntity);
if (skull != NULL)
{
return skull->getSkullType();
@@ -117,7 +117,7 @@ void SkullTile::onRemove(Level *level, int x, int y, int z)//, int id, int data)
if ((data & NO_DROP_BIT) == 0)
{
std::shared_ptr<ItemInstance> item = std::shared_ptr<ItemInstance>(new ItemInstance(Item::skull_Id, 1, cloneTileData(level, x, y, z)));
- std::shared_ptr<SkullTileEntity> entity = dynamic_pointer_cast<SkullTileEntity>(level->getTileEntity(x, y, z));
+ std::shared_ptr<SkullTileEntity> entity = std::dynamic_pointer_cast<SkullTileEntity>(level->getTileEntity(x, y, z));
if (entity->getSkullType() == SkullTileEntity::TYPE_CHAR && !entity->getExtraType().empty())
{
@@ -245,7 +245,7 @@ bool SkullTile::isSkullAt(Level *level, int x, int y, int z, int skullType)
return false;
}
std::shared_ptr<TileEntity> te = level->getTileEntity(x, y, z);
- std::shared_ptr<SkullTileEntity> skull = dynamic_pointer_cast<SkullTileEntity>(te);
+ std::shared_ptr<SkullTileEntity> skull = std::dynamic_pointer_cast<SkullTileEntity>(te);
if (skull == NULL)
{
return false;