diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/SkullItem.cpp | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/SkullItem.cpp')
| -rw-r--r-- | Minecraft.World/SkullItem.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.World/SkullItem.cpp b/Minecraft.World/SkullItem.cpp index 643021dc..8fabc3cd 100644 --- a/Minecraft.World/SkullItem.cpp +++ b/Minecraft.World/SkullItem.cpp @@ -9,7 +9,7 @@ const unsigned int SkullItem::NAMES[SKULL_COUNT] = {IDS_ITEM_SKULL_SKELETON, IDS_ITEM_SKULL_WITHER, IDS_ITEM_SKULL_ZOMBIE, IDS_ITEM_SKULL_CHARACTER, IDS_ITEM_SKULL_CREEPER}; -wstring SkullItem::ICON_NAMES[SKULL_COUNT] = {L"skull_skeleton", L"skull_wither", L"skull_zombie", L"skull_char", L"skull_creeper"}; +wstring SkullItem::ICON_NAMES[SKULL_COUNT] = {L"skeleton", L"wither", L"zombie", L"char", L"creeper"}; SkullItem::SkullItem(int id) : Item(id) { @@ -31,13 +31,13 @@ bool SkullItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> play if (face == 5) x++; //if (!player->mayUseItemAt(x, y, z, face, instance)) return false; - if (!player->mayBuild(x, y, z)) return false; + if (!player->mayUseItemAt(x, y, z, face, instance)) return false; if (!Tile::skull->mayPlace(level, x, y, z)) return false; if(!bTestUseOnOnly) { - level->setTileAndData(x, y, z, Tile::skull_Id, face) ;//, Tile.UPDATE_CLIENTS); + level->setTileAndData(x, y, z, Tile::skull_Id, face, Tile::UPDATE_CLIENTS); int rot = 0; if (face == Facing::UP) @@ -82,7 +82,7 @@ bool SkullItem::mayPlace(Level *level, int x, int y, int z, int face, shared_ptr if (face == 5) x++; } - return level->mayPlace(Tile::skull_Id, x, y, z, false, face, nullptr) ;//, item); + return level->mayPlace(Tile::skull_Id, x, y, z, false, face, nullptr, item); } Icon *SkullItem::getIcon(int itemAuxValue) @@ -136,6 +136,6 @@ void SkullItem::registerIcons(IconRegister *iconRegister) { for (int i = 0; i < SKULL_COUNT; i++) { - icons[i] = iconRegister->registerIcon(ICON_NAMES[i]); + icons[i] = iconRegister->registerIcon(getIconName() + L"_" + ICON_NAMES[i]); } }
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