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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
commitd63f79325f85e014361eb8cf1e41eaebedb1ae71 (patch)
treed9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.World/ShoreLayer.h
parentd6ec138710461294c3ffd2723bc8a9f212d3471f (diff)
Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
Diffstat (limited to 'Minecraft.World/ShoreLayer.h')
-rw-r--r--Minecraft.World/ShoreLayer.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.World/ShoreLayer.h b/Minecraft.World/ShoreLayer.h
index 96aea152..a7053004 100644
--- a/Minecraft.World/ShoreLayer.h
+++ b/Minecraft.World/ShoreLayer.h
@@ -4,6 +4,6 @@
class ShoreLayer : public Layer
{
public:
- ShoreLayer(__int64 seed, shared_ptr<Layer> parent);
+ ShoreLayer(int64_t seed, shared_ptr<Layer> parent);
virtual intArray getArea(int xo, int yo, int w, int h);
}; \ No newline at end of file