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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/Sheep.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/Sheep.cpp')
-rw-r--r--Minecraft.World/Sheep.cpp88
1 files changed, 46 insertions, 42 deletions
diff --git a/Minecraft.World/Sheep.cpp b/Minecraft.World/Sheep.cpp
index 30eeefcd..32379c2a 100644
--- a/Minecraft.World/Sheep.cpp
+++ b/Minecraft.World/Sheep.cpp
@@ -1,5 +1,3 @@
-using namespace std;
-
#include "stdafx.h"
#include "com.mojang.nbt.h"
#include "net.minecraft.world.level.tile.h"
@@ -8,6 +6,7 @@ using namespace std;
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.item.crafting.h"
#include "net.minecraft.world.inventory.h"
+#include "net.minecraft.world.entity.ai.attributes.h"
#include "net.minecraft.world.entity.ai.goal.h"
#include "net.minecraft.world.entity.ai.navigation.h"
#include "net.minecraft.world.entity.h"
@@ -15,12 +14,13 @@ using namespace std;
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.entity.global.h"
#include "net.minecraft.world.entity.player.h"
+#include "net.minecraft.world.entity.monster.h"
#include "Sheep.h"
#include "..\Minecraft.Client\Textures.h"
#include "MobCategory.h"
#include "GenericStats.h"
-const float Sheep::COLOR[][3] =
+const float Sheep::COLOR[Sheep::COLOR_LENGTH][3] =
{
{ 1.0f, 1.0f, 1.0f }, // white
{ 0.85f, 0.5f, 0.2f }, // orange
@@ -45,26 +45,23 @@ Sheep::Sheep(Level *level) : Animal( level )
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
// the derived version of the function is called
this->defineSynchedData();
+ registerAttributes();
+ setHealth(getMaxHealth());
- // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that the derived version of the function is called
- health = getMaxHealth();
-
- this->textureIdx = TN_MOB_SHEEP; // 4J - was L"/mob/sheep.png";
- this->setSize(0.9f, 1.3f);
+ setSize(0.9f, 1.3f);
eatAnimationTick = 0;
eatTileGoal = new EatTileGoal(this);
- float walkSpeed = 0.23f;
getNavigation()->setAvoidWater(true);
goalSelector.addGoal(0, new FloatGoal(this));
- goalSelector.addGoal(1, new PanicGoal(this, 0.38f));
- goalSelector.addGoal(2, new BreedGoal(this, walkSpeed));
- goalSelector.addGoal(3, new TemptGoal(this, 0.25f, Item::wheat_Id, false));
- goalSelector.addGoal(4, new FollowParentGoal(this, 0.25f));
+ goalSelector.addGoal(1, new PanicGoal(this, 1.25));
+ goalSelector.addGoal(2, new BreedGoal(this, 1.0));
+ goalSelector.addGoal(3, new TemptGoal(this, 1.1, Item::wheat_Id, false));
+ goalSelector.addGoal(4, new FollowParentGoal(this, 1.1));
goalSelector.addGoal(5, eatTileGoal, false);
- goalSelector.addGoal(6, new RandomStrollGoal(this, walkSpeed));
+ goalSelector.addGoal(6, new RandomStrollGoal(this, 1.0));
goalSelector.addGoal(7, new LookAtPlayerGoal(this, typeid(Player), 6));
goalSelector.addGoal(8, new RandomLookAroundGoal(this));
@@ -90,9 +87,12 @@ void Sheep::aiStep()
Animal::aiStep();
}
-int Sheep::getMaxHealth()
+void Sheep::registerAttributes()
{
- return 8;
+ Animal::registerAttributes();
+
+ getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(8);
+ getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->setBaseValue(0.23f);
}
void Sheep::defineSynchedData()
@@ -108,13 +108,13 @@ void Sheep::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel)
if(!isSheared())
{
// killing a non-sheared sheep will drop a single block of cloth
- spawnAtLocation(shared_ptr<ItemInstance>( new ItemInstance(Tile::cloth_Id, 1, getColor()) ), 0.0f);
+ spawnAtLocation(shared_ptr<ItemInstance>( new ItemInstance(Tile::wool_Id, 1, getColor()) ), 0.0f);
}
}
int Sheep::getDeathLoot()
{
- return Tile::cloth_Id;
+ return Tile::wool_Id;
}
void Sheep::handleEntityEvent(byte id)
@@ -160,35 +160,36 @@ float Sheep::getHeadEatAngleScale(float a)
return ((xRot / (180.0f / PI)));
}
-bool Sheep::interact(shared_ptr<Player> player)
+bool Sheep::mobInteract(shared_ptr<Player> player)
{
- shared_ptr<ItemInstance> item = player->inventory->getSelected();
+ shared_ptr<ItemInstance> item = player->inventory->getSelected();
// 4J-JEV: Fix for #88212,
// Untrusted players shouldn't be able to sheer sheep.
if (!player->isAllowedToInteract( shared_from_this() ))
return false; //Animal::interact(player);
- if (item != NULL && item->id == Item::shears->id && !isSheared() && !isBaby())
+ if (item != NULL && item->id == Item::shears->id && !isSheared() && !isBaby())
{
- if (!level->isClientSide)
+ if (!level->isClientSide)
{
- setSheared(true);
- int count = 1 + random->nextInt(3);
- for (int i = 0; i < count; i++)
+ setSheared(true);
+ int count = 1 + random->nextInt(3);
+ for (int i = 0; i < count; i++)
{
- shared_ptr<ItemEntity> ie = spawnAtLocation(shared_ptr<ItemInstance>( new ItemInstance(Tile::cloth_Id, 1, getColor()) ), 1.0f);
- ie->yd += random->nextFloat() * 0.05f;
- ie->xd += (random->nextFloat() - random->nextFloat()) * 0.1f;
- ie->zd += (random->nextFloat() - random->nextFloat()) * 0.1f;
- }
+ shared_ptr<ItemEntity> ie = spawnAtLocation(shared_ptr<ItemInstance>( new ItemInstance(Tile::wool_Id, 1, getColor()) ), 1.0f);
+ ie->yd += random->nextFloat() * 0.05f;
+ ie->xd += (random->nextFloat() - random->nextFloat()) * 0.1f;
+ ie->zd += (random->nextFloat() - random->nextFloat()) * 0.1f;
+ }
player->awardStat( GenericStats::shearedEntity(eTYPE_SHEEP), GenericStats::param_shearedEntity(eTYPE_SHEEP) );
- }
- item->hurt(1, player);
- }
+ }
+ item->hurtAndBreak(1, player);
+ playSound(eSoundType_MOB_SHEEP_SHEAR, 1, 1);
+ }
- return Animal::interact(player);
+ return Animal::mobInteract(player);
}
void Sheep::addAdditonalSaveData(CompoundTag *tag)
@@ -220,6 +221,11 @@ int Sheep::getDeathSound()
return eSoundType_MOB_SHEEP_AMBIENT;
}
+void Sheep::playStepSound(int xt, int yt, int zt, int t)
+{
+ playSound(eSoundType_MOB_SHEEP_STEP, 0.15f, 1);
+}
+
int Sheep::getColor()
{
return (entityData->getByte(DATA_WOOL_ID) & 0x0f);
@@ -295,18 +301,16 @@ void Sheep::ate()
if (isBaby())
{
// remove a minute from aging
- int age = getAge() + SharedConstants::TICKS_PER_SECOND * 60;
- if (age > 0)
- {
- age = 0;
- }
- setAge(age);
+ ageUp(60);
}
}
-void Sheep::finalizeMobSpawn()
+MobGroupData *Sheep::finalizeMobSpawn(MobGroupData *groupData, int extraData /*= 0*/) // 4J Added extraData param
{
- setColor(Sheep::getSheepColor(level->random));
+ groupData = Animal::finalizeMobSpawn(groupData);
+
+ setColor(getSheepColor(level->random));
+ return groupData;
}
int Sheep::getOffspringColor(shared_ptr<Animal> animal, shared_ptr<Animal> partner)