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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/ServersideAttributeMap.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/ServersideAttributeMap.h')
-rw-r--r--Minecraft.World/ServersideAttributeMap.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/Minecraft.World/ServersideAttributeMap.h b/Minecraft.World/ServersideAttributeMap.h
new file mode 100644
index 00000000..b404eb9e
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+++ b/Minecraft.World/ServersideAttributeMap.h
@@ -0,0 +1,24 @@
+#pragma once
+
+#include "BaseAttributeMap.h"
+
+class ServersideAttributeMap : public BaseAttributeMap
+{
+private:
+ unordered_set<AttributeInstance *> dirtyAttributes;
+
+protected:
+ // 4J: Remove legacy name
+ //unordered_map<eATTRIBUTE_ID, AttributeInstance *> attributesByLegacy;
+
+public:
+
+ // 4J-JEV: Changed from ModifiableAttributeInstance to AttributeInstance as they are not 'covariant' on PS4.
+ virtual AttributeInstance *getInstance(Attribute *attribute);
+ virtual AttributeInstance *getInstance(eATTRIBUTE_ID id);
+
+ virtual AttributeInstance *registerAttribute(Attribute *attribute);
+ virtual void onAttributeModified(ModifiableAttributeInstance *attributeInstance);
+ virtual unordered_set<AttributeInstance *> *getDirtyAttributes();
+ virtual unordered_set<AttributeInstance *> *getSyncableAttributes();
+}; \ No newline at end of file