diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/SeedItem.cpp | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/SeedItem.cpp')
| -rw-r--r-- | Minecraft.World/SeedItem.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/Minecraft.World/SeedItem.cpp b/Minecraft.World/SeedItem.cpp index 7a5ac1b8..87211d8b 100644 --- a/Minecraft.World/SeedItem.cpp +++ b/Minecraft.World/SeedItem.cpp @@ -10,27 +10,27 @@ using namespace std; SeedItem::SeedItem(int id, int resultId, int targetLand) : Item(id) { - this->resultId = resultId; + this->resultId = resultId; this->targetLand = targetLand; } bool SeedItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly) { // 4J-PB - Adding a test only version to allow tooltips to be displayed - if (face != 1) return false; + if (face != 1) return false; - if (!player->mayBuild(x, y, z) || !player->mayBuild(x, y + 1, z)) return false; + if (!player->mayUseItemAt(x, y, z, face, instance) || !player->mayUseItemAt(x, y + 1, z, face, instance)) return false; - int targetType = level->getTile(x, y, z); + int targetType = level->getTile(x, y, z); - if (targetType == targetLand && level->isEmptyTile(x, y + 1, z)) + if (targetType == targetLand && level->isEmptyTile(x, y + 1, z)) { if(!bTestUseOnOnly) { - level->setTile(x, y + 1, z, resultId); + level->setTileAndUpdate(x, y + 1, z, resultId); instance->count--; } - return true; - } - return false; + return true; + } + return false; }
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