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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/Score.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/Score.h')
-rw-r--r--Minecraft.World/Score.h44
1 files changed, 44 insertions, 0 deletions
diff --git a/Minecraft.World/Score.h b/Minecraft.World/Score.h
new file mode 100644
index 00000000..2a32f138
--- /dev/null
+++ b/Minecraft.World/Score.h
@@ -0,0 +1,44 @@
+#pragma once
+
+class Scoreboard;
+class Objective;
+
+class Score
+{
+public:
+ // 4J Not converted
+#if 0
+ static final Comparator<Score> SCORE_COMPARATOR = new Comparator<Score>() {
+ @Override
+ public int compare(Score o1, Score o2) {
+ if (o1.getScore() > o2.getScore()) {
+ return 1;
+ } else if (o1.getScore() < o2.getScore()) {
+ return -1;
+ } else {
+ return 0;
+ }
+ }
+ };
+#endif
+
+private:
+ Scoreboard *scoreboard;
+ Objective *objective;
+ wstring owner;
+ int count;
+
+public:
+ Score(Scoreboard *scoreboard, Objective *objective, const wstring &owner);
+
+ void add(int count);
+ void remove(int count);
+ void increment();
+ void decrement();
+ int getScore();
+ void setScore(int score);
+ Objective *getObjective();
+ wstring getOwner();
+ Scoreboard *getScoreboard();
+ void updateFor(vector<shared_ptr<Player> > *players);
+}; \ No newline at end of file