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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/ScatteredFeaturePieces.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/ScatteredFeaturePieces.h')
-rw-r--r--Minecraft.World/ScatteredFeaturePieces.h50
1 files changed, 48 insertions, 2 deletions
diff --git a/Minecraft.World/ScatteredFeaturePieces.h b/Minecraft.World/ScatteredFeaturePieces.h
index 08ab92ba..5fb334df 100644
--- a/Minecraft.World/ScatteredFeaturePieces.h
+++ b/Minecraft.World/ScatteredFeaturePieces.h
@@ -4,6 +4,9 @@
class ScatteredFeaturePieces
{
+public:
+ static void loadStatic();
+
private:
class ScatteredFeaturePiece : public StructurePiece
{
@@ -14,8 +17,11 @@ private:
int heightPosition;
+ ScatteredFeaturePiece();
ScatteredFeaturePiece(Random *random, int west, int floor, int north, int width, int height, int depth);
+ virtual void addAdditonalSaveData(CompoundTag *tag);
+ virtual void readAdditonalSaveData(CompoundTag *tag);
bool updateAverageGroundHeight(Level *level, BoundingBox *chunkBB, int offset);
};
@@ -23,14 +29,23 @@ public:
class DesertPyramidPiece : public ScatteredFeaturePiece
{
public:
- static const int TREASURE_ITEMS_COUNT = 6;
+ static StructurePiece *Create() { return new DesertPyramidPiece(); }
+ virtual EStructurePiece GetType() { return eStructurePiece_DesertPyramidPiece; }
+
+ public:
+ static const int TREASURE_ITEMS_COUNT = 10;
private:
bool hasPlacedChest[4];
static WeighedTreasure *treasureItems[TREASURE_ITEMS_COUNT];
public:
+ DesertPyramidPiece();
DesertPyramidPiece(Random *random, int west, int north);
+ protected:
+ virtual void addAdditonalSaveData(CompoundTag *tag);
+ virtual void readAdditonalSaveData(CompoundTag *tag);
+
bool postProcess(Level *level, Random *random, BoundingBox *chunkBB);
};
@@ -38,7 +53,11 @@ public:
class JunglePyramidPiece : public ScatteredFeaturePiece
{
public:
- static const int TREASURE_ITEMS_COUNT = 6;
+ static StructurePiece *Create() { return new JunglePyramidPiece(); }
+ virtual EStructurePiece GetType() { return eStructurePiece_JunglePyramidPiece; }
+
+ public:
+ static const int TREASURE_ITEMS_COUNT = 10;
static const int DISPENSER_ITEMS_COUNT = 1;
private:
bool placedMainChest;
@@ -50,8 +69,14 @@ public:
static WeighedTreasure *dispenserItems[DISPENSER_ITEMS_COUNT];
public:
+ JunglePyramidPiece();
JunglePyramidPiece(Random *random, int west, int north);
+ protected:
+ virtual void addAdditonalSaveData(CompoundTag *tag);
+ virtual void readAdditonalSaveData(CompoundTag *tag);
+
+ public:
bool postProcess(Level *level, Random *random, BoundingBox *chunkBB);
private:
@@ -64,4 +89,25 @@ public:
static MossStoneSelector stoneSelector;
};
+
+ class SwamplandHut : public ScatteredFeaturePiece
+ {
+ public:
+ static StructurePiece *Create() { return new SwamplandHut(); }
+ virtual EStructurePiece GetType() { return eStructurePiece_SwamplandHut; }
+
+ private:
+ bool spawnedWitch;
+
+ public:
+ SwamplandHut();
+ SwamplandHut(Random *random, int west, int north);
+
+ protected:
+ virtual void addAdditonalSaveData(CompoundTag *tag);
+ virtual void readAdditonalSaveData(CompoundTag *tag);
+
+ public:
+ bool postProcess(Level *level, Random *random, BoundingBox *chunkBB);
+ };
}; \ No newline at end of file