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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-07 21:56:03 -0500
committerGitHub <noreply@github.com>2026-03-08 09:56:03 +0700
commita9be52c41a02d207233199e98898fe7483d7e817 (patch)
tree71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.World/Sapling.cpp
parent1be5faaea781402e7de06b263eeca4c688b7712c (diff)
Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.World/Sapling.cpp')
-rw-r--r--Minecraft.World/Sapling.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.World/Sapling.cpp b/Minecraft.World/Sapling.cpp
index 85fcea98..c169a608 100644
--- a/Minecraft.World/Sapling.cpp
+++ b/Minecraft.World/Sapling.cpp
@@ -17,7 +17,7 @@ const wstring Sapling::TEXTURE_NAMES[] = {L"sapling", L"sapling_spruce", L"sapli
Sapling::Sapling(int id) : Bush( id )
{
this->updateDefaultShape();
- icons = NULL;
+ icons = nullptr;
}
// 4J Added override
@@ -65,7 +65,7 @@ void Sapling::growTree(Level *level, int x, int y, int z, Random *random)
{
int data = level->getData(x, y, z) & TYPE_MASK;
- Feature *f = NULL;
+ Feature *f = nullptr;
int ox = 0, oz = 0;
bool multiblock = false;
@@ -93,12 +93,12 @@ void Sapling::growTree(Level *level, int x, int y, int z, Random *random)
break;
}
}
- if (f != NULL)
+ if (f != nullptr)
{
break;
}
}
- if (f == NULL)
+ if (f == nullptr)
{
ox = oz = 0;
f = new TreeFeature(true, 4 + random->nextInt(7), TreeTile::JUNGLE_TRUNK, LeafTile::JUNGLE_LEAF, false);
@@ -138,7 +138,7 @@ void Sapling::growTree(Level *level, int x, int y, int z, Random *random)
level->setTileAndData(x, y, z, id, data, Tile::UPDATE_NONE);
}
}
- if( f != NULL )
+ if( f != nullptr )
delete f;
}